Dear Younger Me,
Yes, it’s me again — Middle Aged David. Upper Middle Aged David, actually. I know I wrote to you earlier this week. I remember doing so. I’m not so far gone quite yet. But I thought you might benefit from a second letter focused on the professional side of things. As I told you on Monday, we did wind up having a career in writing, just as we dreamed when we were a kid. And, also as I told you, our professional life hasn’t followed precisely the path we envisioned. That’s fine. We’ve had a good ride so far. But there’s stuff you should know, stuff I wish I had known.
I suppose all of it can be summed up in two words — and I hate to resort to cliché, in a writing post no less, but it really is true. Shit happens. It does, it does, it does. And it has happened to us. More than once.
The biggest mistake I made — we made — early on was assuming our career trajectory would be linear, a progression toward greater and greater success, higher and higher advances, bigger and better sales numbers. That may be true for a select few, but for most writers a career follows a meandering, uncertain path. Some books and series are more successful than others — commercially and critically. I call that early expectation of ever-improving circumstance our biggest mistake not because it somehow led to a disappointing outcome for one project or another, but because it caused me — us — so much pain. When our career hit that first speed bump, I took it personally. I felt I had failed, and also that the industry had failed me. I was confused and angry and sad and, most of all, terrified at the thought that this first disappointment would mean the end of our professional journey. I didn’t yet understand the nature of a creative life.
And so I say to you, Younger Me, learn resilience. Grieve for those lofty unmet ambitions, but then move on and try again. Learn moderation. Don’t let commercial and critical success carry you too high, and don’t let poor results drive you too low. Success will follow failure, which will follow success, and so on. If you can — and I know it’s so, so hard — learn to let go of expectation entirely. We don’t know which books will soar and which will flop. We love them all, which is why we go to the extreme trouble of writing them in the first place. And finally, learn contentment. Love the stories you create on their own terms. Find success in the completion of a good tale, in the realization of an artistic vision.
Take every promise made to you by an editor and publisher with a grain of salt. It’s not that they don’t mean what they say. Okay, SOME of them don’t mean what they say. But mostly, they simply can’t anticipate all that might happen. Producing a book is no small feat. A thousand things can go wrong. Editors and publishers often tell us, as if gospel, that a certain thing is going to happen on a given date. And that is, at the moment, their best guess of what will happen. Pencil in the date. Don’t commit it to ink. Because, as we have established, shit happens.
All those great ideas you have for jacket art? They’re not as great as you think they are. Seriously. We are a writer. And we’re very, very good at that. We are NOT a graphic artist. We are NOT a marketing expert. I remember when the first Thieftaker novel went into production, I had what I thought was SUCH a wonderful idea for the jacket art. A can’t miss idea. PERFECT for the book. It wasn’t any of those things. The moment I saw Chris McGrath’s image for the book, which WAS brilliant and wonderful and perfect, I understood that no one should ever put me — us — in charge of selecting jacket art.
On the other hand, do trust in your story ideas. All of them. Even the old ones that haven’t yet gone anywhere. At some point, you’ll have an idea for a story about three kids living in the subway tunnels beneath New York City. And you won’t have any idea what to do with it. You’ll give up on it. Don’t. It will become Invasives. At another time, you’ll write a story about two women interacting with Celtic deities and trying to protect an ancient, transcendently powerful magical artifact. That one, too, will seem to languish. Trust the story. That book just came out. It’s called The Chalice War: Stone. Believe in your vision.
If a publisher promises more than you think they can deliver, under terms that seem way too good to be believed, be skeptical. Very, very skeptical. Chances are, they CAN’T deliver. Chances are those terms can’t be met. We’ve been burned a couple of times. ’Nough said.
Over the past twenty-five-plus years, I have tried to thank Nancy every single day for making our career possible. And I’ll continue to thank her. But I might have missed a few days. Fill in the gaps, will you?
Most of all, keep doing what you’re doing and I’ll do the same. No, we haven’t gotten all we wanted, we haven’t achieved every goal. But we’re doing okay, and as much fun as you’ve been having early in our career, I’m having even more now. It keeps getting better.
And yes, the rumors are true. We’re editing now, and we like it. The dark side really is more powerful . . . .
Best wishes,
Older David
Trust your reader.
As I say, “trust your reader” is essentially the same as “trust yourself.” And editors use it to point out all those places where we writers tell our readers stuff that they really don’t have to be told. Writers spend a lot of time setting stuff up — arranging our plot points just so in order to steer our narratives to that grand climax we have planned; building character backgrounds and arcs of character development that carry our heroes from who they are when the story begins to who we want them to be when the story ends; building histories and magic systems and other intricacies into our world so that all the storylines and character arcs fit with the setting we have crafted with such care.
And because we work so hard on all this stuff (and other narrative elements I haven’t even mentioned) we want to be absolutely certain that our readers get it all. We don’t want them to miss a thing, because then all our Great Work will be for naught. Because maybe, just maybe, if they don’t get it all, then our Wonderful Plot might not come across as quite so wonderful, and our Deep Characters might not come across as quite so deep, and our Spectacular Worlds might not feel quite so spectacular.
Okay, yes, I’m making light, poking fun at myself and my fellow writers. But fears such as these really do lie at the heart of most “trust your reader” moments. And so we fill our stories with unnecessary explanations, with redundancies that are intended to remind, but that wind up serving no purpose, with statements of the obvious and the already-known that serve only to clutter our prose and our storytelling.
As a result, the first volume of the series was originally 220,000 words long. Yes, that’s right. Book II was about 215,000, and the later volumes were each about 160,000. They are big freakin’ books. Now, to be clear, there are other things that make them too wordy, and I’m fixing those as well. And the fact is, these are big stories and even after I have edited them, the first book will still weigh in at well over 200,000 words. My point is, they are longer than they need to be. They are cluttered with stuff my readers don’t need, and all that stuff gets in the way of the many, many good things I have done with my characters and setting and plot and prose.
With this in mind, I thought it might be helpful to list a few things I learned, reminded myself of, and/or tried to do differently while writing my
As I mentioned in a recent post, I have been doing a tremendous amount of editing and revising these past several months. Between co-editing (with
We kept the site going for nearly a decade (thanks Todd Massey), and the site still exists, for those interested in wading through the extensive archives. We also produced a writing book, which is still available.
I’ll preface this discussion with the obvious: I’m old. I’ve been in this business for a long time — it’s been nearly three decades since I signed my first contract. When I got started in the business, publishers were just beginning to expect that writers would maintain websites. Websites! Facebook and Twitter and the rest didn’t even exist. And when we signed contracts, writers could rightfully expect that our publishers would handle the bulk of the necessary publicity, which consisted mainly of taking out ads in journals, sending review copies to print magazines (kids, ask your parents) and other critical venues, setting up newspaper, radio, and television interviews, and arranging signing tours and individual store events.
Blogging and social media are extras. Yes, in this day and age, they are important extras. Crucial, some might say. We have to publicize our books, or no one will buy them or read them. But as vital as this part of the job might seem, I would once again turn the previous phrase on its head: We have to publicize in order to be read? Yes, we do. But more important by far is this: We have to write the books in order for any of that publicity to be worth a damn.
Some years later, soon after the release of Spell Blind, the first book in The Case Files of Justis Fearsson, another Amazon reviewer panned the book because my book was “a blatant rip-off” of Jim Butcher’s Harry Dresden books, “a ludicrous case of copycatting.” For the record, I didn’t copy Dresden at all. I had only read the first two books of the series, and the “copycatting” the reviewer claimed I’d done amounted to using tropes of the genre, not elements of Butcher’s work. And so I responded to the review, wanting to set the record straight.