A week and a half from today, on Friday, August 4, The Chalice War: Sword, the final book in my Celtic urban fantasy trilogy, will be released by Bell Bridge Books. (The first two books, The Chalice War: Stone and The Chalice War: Cauldron, are already out and available. If you haven’t already gotten them, please consider doing so. And if you have read them, please consider leaving reviews at your favorite book sites.)
I won’t bother telling you that I’m excited for this release (though I really am). The fact is, I get excited for every new release (but especially this one — really!). Even after so many published books (Sword will be my 30th) the thrill remains much the same. And there is something extra special about the concluding book in a series. A couple of weeks ago, near the end of my “Beginnings, Middles, and Endings” feature, I wrote about the things we want to accomplish with the final chapters of our novels, including bringing our story to a satisfying and thrilling culmination, completing our character arcs, and tying up our remaining loose ends. We want to do this with any novel, but to state the obvious, it is absolutely crucial to nail the ending of a final book in a series.
The premise of The Chalice War trilogy is fairly simple. The four treasures of the Sidhe — the Stone of Fal, the Spear of Lugh, the Daghda’s Cauldron, and the Sword of Nuadu — are chalices of magic. As long as they remain in this world, the Above, the Sidhe sorcerers living in our midst can continue to protect our world. But the Fomhoire, masters of the demon Underrealm, seek to take the chalices from our world into the Below, and if they succeed, magic will cease to exist in our world and demons will overrun the face of the earth.
The first two books are set entirely in the Above — our world — where Sidhe sorcerers do battle with Fomhoire demons to protect two of the chalices (the titles give away which ones). But I wanted to do something different with the third book. And honestly, for a long time, I didn’t know what exactly that would look like.
You see, I wrote the first iteration of book one, Stone, more than a decade ago, when I was in a lull in my career and was looking for something to write for the fun of it. I loved that first draft, but it needed work, and around the time I finished it, I signed my first Thieftaker contract, putting an end to the aforementioned lull. I started work on the second book, Cauldron, about seven years ago, hit a wall, put it away, came back to it four years later and finished it. Now, usually when I write a series, I know as I begin book one how the last book will end. Not with this series, because when I wrote that first book, I was playing around. I had no idea what it would become. So even after I finished the second book, I still wasn’t sure what to do with the series, because I had no idea how to write the third book without making it simply a repeat of one of the first two.
Except that’s not quite true. Early in the series, I reveal that the Fomhoire have already succeeded in stealing one of the chalices. The Sword of Nuadu is already in the Underrealm; the future of our world is poised on the edge of a blade. So, naturally, book 3 had to be about a journey into the Underrealm, the demon world, to steal back the lost sword.
But the idea of this intimidated me. I had no idea what the demon realm was like. I had no idea how to write such a book. So, I put books 1 and 2 back in a drawer, and I wrote the Radiants books, which was fun and great. I LOVE those books.
But the Chalice books haunted me. And the challenges of that third book called to me. I needed to create the demon realm, making it believable and tangible and rich and compelling, but also menacing enough to carry its share of the plot. I needed to have an exciting, engaging second plot line set in our world so that the characters who don’t go to the Below are still busy with Important Stuff. And, as mentioned earlier, I needed to nail the ending, to hit all the right emotional notes while tying off every one of my plot threads from the three books.
No pressure.
The fact is, not knowing what to write is an impediment to starting a project. But perceiving challenges? Seeing in a potential novel tasks that are going to force me to grow as a storyteller? That right there is incentive. And once I started working on the third novel, once I overcame that sense of intimidation, the book flowed quite easily. The result, in my biased opinion, is a strong, successful conclusion to what I believe is one of my best series yet. I hope you agree.
I posted a teaser last Friday, and will post another one this Friday. I hope you enjoy all three books. Thank you, as always, for your support of my work!
Keep writing!!
Which is another way of saying that innovation for the sake of innovation is not necessary or advised. Yes, it’s fun and challenging to write books or stories that don’t conform to simple linear narrative. I learned that with the Islevale Cycle, my time travel/epic fantasy series. And if you have ideas for playing with chronology or otherwise changing up your narrative style, by all means give it a try. But don’t feel that you have to. There are plenty of books, movies, plays, and stories out there that conform to regular old narrative form, and they do just fine. Better to write a story in the normal way and have it come out well, than to change things up just for the purpose of doing so, and thus leave your audience confused.
I am currently reading through my Winds of the Forelands series, editing OCR scans of the books in order to re-release them sometime in the near future. Winds of the Forelands was my second series, a sprawling epic fantasy with a complex, dynamic narrative of braided plot lines. At the time I wrote the series (2000-2006) I worked hard to make each volume as coherent and concise as possible. Looking back on the books now, I see that I was only partially successful. I’m doing a light edit right now — I’m only tightening up my prose. The structural flaws in the series will remain. They are part of the story I wrote, and an accurate reflection of my writing at the time. And the fact is, the books are pretty darn good.
But when I hold Winds of the Forelands up beside the Radiants books, or the Chalice War novels, or even my Islevale Cycle, which is my most recent foray into big epic fantasy, the older story suffers for the comparison. There are so many scenes and passages in WOTF that I could cut without costing myself much at all. The essence of the storyline would remain, and the reading experience would likely be smoother and quicker. — Sigh — So be it.
I have spoken before about the recurring problem I have with manuscripts at about the 60% mark. For those unfamiliar with the phenomenon, which afflicts many writers — not just me — it is fairly simple to explain. When I write a novel, I tend to make fairly steady progress until I approach the final third of the narrative. At that point, I run into a wall. And this has been true from the very start of my career. I didn’t recognize the pattern until one afternoon, while working on my fourth or fifth book. I came downstairs after a frustrating day, and Nancy asked me how my novel was coming.
First, though, it occurs to me that in writing about openings last week, I left out one crucial, but easy-to-describe story element: “the inciting event.” The inciting event of your narrative is, quite simply, the thing that jump-starts your story, that takes the characters you have introduced in your opening lines from a place of relative stasis to a place of flux, of change, of tension and conflict and, perhaps, danger. It is the commencement of the narrative path that will carry your characters through the rest of the story. In his description of the Hero’s Journey, Joseph Campbell referred to the inciting event as the “Call to Adventure.” If you’re looking for examples, think of the arrival of the first letter from Hogwarts in Harry Potter and the Sorcerer’s Stone, or the appearance of Gandalf at Bilbo Baggins’s door in The Hobbit. In pretty much all the Thieftaker books and stories, it is the arrival of whoever Ethan’s new client will be for that episode.
I’m asked quite often if I still feel the thrill of seeing a new book in print, even after so many years and so many releases. And the truth is, I do. Sure, the very first time was unlike anything I’ve experienced since. I still remember getting a call from the local bookstore here in our little college town. My author copies hadn’t arrived yet, so when the store manager reached out to let me know the hardcover edition of Children of Amarid was in stock, I rushed over to see it. I’m pretty sure Nancy came with me.
This Friday — the day after tomorrow!! —
On the other hand, do trust in your story ideas. All of them. Even the old ones that haven’t yet gone anywhere. At some point, you’ll have an idea for a story about three kids living in the subway tunnels beneath New York City. And you won’t have any idea what to do with it. You’ll give up on it. Don’t. It will become Invasives. At another time, you’ll write a story about two women interacting with Celtic deities and trying to protect an ancient, transcendently powerful magical artifact. That one, too, will seem to languish. Trust the story. That book just came out. It’s called The Chalice War: Stone. Believe in your vision.