Tag Archives: writing tips

Professional Wednesdays: Lessons From Manuscript Critiques — Simple Is Better

Book shelfI am reading stories right now for a teaching gig I have coming up in early March. I’ll be running a critique workshop, and so I not only have to read and comment on the manuscripts, I also should take the opportunity to turn the issues I identify into writing lessons. Because the truth is, all the submissions seem to be from writers with limited experience, and all the submissions suffer from similar problems.

Let me be clear: I’m not denigrating any of the writers in the group. The problems I’m seeing are ones that editors found in my work when I was starting out. I don’t make these errors as often now — I’ve moved on to new mistakes. And when I’ve overcome this new set of problems, I have no doubt that I will find still newer ways to mess things up. This is the creative process — there’s a reason why authors should never stop relying on editors.

Back to the workshop manuscripts… Here is what I’m seeing: All of the writers have terrific ideas. Their worlds and magic systems are fresh and innovative and exciting. And their characters are compelling as well. Some of the writers need to work on staying in tight point of view and injecting emotion into their stories, but even on these fronts they’re doing fairly well.

The flaws I’m finding in their work are largely mechanical. Their story telling is good, but their prose is getting in the way of their narratives. Specifically, I’m seeing three trends again and again.

1) They are trying to do too much with each sentence. There are places in a manuscript where it is perfectly appropriate to use compound sentences, phrasings that rely on the connection of several clauses in order to express complex emotions. There are places where short declaratives work better. (See what I did there?) I have noticed, however, not just with this batch of manuscripts, but in other settings, going back years, that beginning writers are drawn to the complexities of longer phrases. It’s almost as if they feel that writing shorter sentences will expose them as newbies.

This isn’t the case. As my wonderful, talented, and wise friend, Faith Hunter, has pointed out, syntax and phrasing is to the written story what soundtracks are to movies. When the action ramps up in a movie, the music grows taut, staccato. When the action ramps up in written stories, phrases should become shorter, punchier. Thoughts should be pared to the bone. And even when the action isn’t necessarily at a fever pitch, it is fine to rely on short declaratives as well as longer sentences. Short phrases punctuate key passages, drawing attention to important moments. They are an invaluable tool. (See? Did it again.)

2) A related point: Beginning authors, including those whose manuscripts I’m reading now, often tie themselves (and their prose) in knots seeking clever phrases. Again and again, in my margin notes, I have tried to remind them that simpler is usually better. This is not to say that every phrase needs to be simple, that every sentence should be short and to the point. Stories written that way would bore an audience — books would read like grade school primers, which we don’t want.

But sometimes it’s clear that a writer has decided on a certain construction for a sentence, and even after that structure has become unwieldy, they continue to batter the phrasing into submission. I know I’ve done it. I have a rhythm in mind, and I. Am. Going. To. Make. It. Work! The problem is, by the time I’m done, the sentence is a mess. This is a “kill your darlings” moment. You may love the concept you had for that phrasing, but if it has turned into a struggle for you as you write it, chances are your readers will struggle with it too. Simple is better. Simple works. Try a different approach to the sentence. Shorten it. Or better yet, divide it into two (or three) sentences. Your readers will thank you. Your editors will thank you. The beleaguered instructor reading your manuscript for a workshop will thank you.

3) Finally, I see a lot of writers trying to shoehorn into their scenes great swaths of world building information. They know better than to resort to full-blown data dumps, but they feel compelled to explain certain elements of their world in the moment, and they do so by overloading their sentences with background. The result, again, is sentences with too many clauses, too much information, and no flow.

In a sense this is a point of view issue. When characters are in the moment — whether they are deep in an important conversation, or facing an immediate threat to their own safety or that of people they care about — they are unlikely to pause to consider, say, the history of the city they’re in, or the anatomical differences between different species in the world.

It may be that this is important information. But writers need to ask themselves, “Is it crucial that my reader know all of this right now?” Chances are it’s not. If it is, anticipate that need and work at least some of the information in before the action heats up. Otherwise, save it for later. Either way, don’t try to heap all of the necessary info into a single serving, like an over-eager kid at an all-you-can-eat buffet. Doing so only confuses readers and leaves syntax in shambles.

Write with purpose. Strive for concision. Remember that, more often than not, simple is better.

And keep at it.

Professional Wednesday: Placing Your Inciting Moment In the Right Spot

Generally speaking, writers — from beginners to professionals — know what it means to have an inciting moment for our stories. The inciting moment is the occurrence that sets in motion all the events that constitute our narrative — Luke Skywalker’s purchase of two droids from the junk hauler on Tatooine; the unannounced arrival of dwarves at Bilbo Baggins’ otherwise peaceful and respectable home in the Shire; the chance meeting at a masquerade of Romeo and Juliet, star-crossed lovers from feuding families.

The inciting moment is not necessarily the beginning of conflict. Rebels have been battling the Galactic Empire for ages before Luke takes R2D2 to his uncle’s farm. Others have tried and failed to steal Smaug’s treasure before Gandalf employs Bilbo as a thief. And the Capulets and Montagues have hated each other for generations. Incitement is more than a beginning. It is the moment when a grander story meets our protagonist(s).

There is nothing revelatory in what I’m saying here. You’ve heard versions of it before. I have chosen to focus this week’s post on it, though, because while most of us understand inciting events, and can even identify them in the works of others, we often have trouble choosing exactly where to place them in our own work. And yes, I speak from personal experience.

I am in the process of plotting the second book in my new supernatural thriller series. I know what needs to happen, and I even know what the inciting moment looks like. I’m struggling, though, to get there, to figure out where to begin the story so that we arrive at that event both quickly enough and slowly enough. Weird, right? But here’s the thing: I want my inciting moment to hook the reader, but I also want it to happen naturally enough that the reader understands the stakes and already cares about my protagonist.

With the first book in the series, the inciting moment presented itself clearly and with perfect timing. Other moments in the narrative gave me some trouble, but not this one. The idea for the series and that first book came to me with the incitement fully formed. This second novel focuses on different characters and has a more complex plot. Hence some of the trouble I’m having.

But the truth is, lots of writers struggle to begin their stories — short fiction or novel-length — at precisely the correct moment. In editing anthologies, I have noticed again and again that writers of every experience level can miss the mark now and then. The most common error is to begin too early, giving readers far more lead-in than they need to acclimate themselves to the story background, characters, and setting. And that’s all right. Part of an editor’s job is to say, “You know, you could begin this story here, on page 3 [for example] and cut or greatly condense everything that has come before.”

Less frequently, authors will begin their stories too late in the narrative arc’s development. I actually believe this is a professional’s mistake. There is a golf truism, that professional golfers miss putts long, and novices miss them short. Novices are afraid to be aggressive and so leave their putts shy of the hole, while pros understand that a firm putt has a much better chance of going in; usually when they miss the ball winds up past the hole. In the same way, beginning writers are sometimes afraid of giving their readers too little information, and so they often start their stories way earlier than they need to. Professionals aren’t afraid to withhold a bit of information early on, understanding that keeping readers in a constant state of discovery is a great way to keep them engaged. As I say, though, occasionally this leads pros to start things a little too late in the arc.

This, then, is the dilemma I’m grappling with now. I know better than to give my readers too much information early on, but I don’t want to give them too little by rushing my inciting moment. I have no doubt that I’ll figure this out — even now, I feel like I’m circling in on the right solution. But with this new novel on my mind, and recent edits of stories that faced both problems fresh in my memory, I thought I would address the issue here.

So how do we time our inciting moments for maximum effect? That is a good question with, I am afraid, no easy, formulaic answer. The best response I can offer is this:

It should come early — chapter 1 if at all possible — but it doesn’t need to be on the first page or even the first five. We do not need to explain everything to our readers before the inciting event occurs. I cannot stress that enough. Go back to the examples I offered up front — Star Wars, The Hobbit, Romeo and Juliet. We as readers/audience still had plenty to learn after the inciting events. We knew the bare outlines of the underlying conflicts (far less than that, actually, in The Hobbit), but we didn’t have the all the details we would need to understand the rest of the story. And that’s as it should be. On the other hand, by the time the inciting event occurs, we want our readers to care — about our world and the people in it. We want them to have formed some attachment to our lead character. We want them to have some small stake in the events we’re setting in motion.

Yeah, I know: That’s pretty vague. The truth is, locating the inciting events in our stories takes practice and experience. Sometimes it takes some guesswork. But the good thing is, Beta readers and editors can help us fine-tune the timing.

And now, I am going to get back to the opening of my new novel. I’ll keep you informed as I make progress, and I am sure I will encounter other challenges that inspire additional posts.

Until then, keep writing!

Professional Wednesday: Lessons From A Recent Edit

As part of my new Professional Wednesday format, I intend to tie advice posts to issues I am encountering “in the moment” with my own work. And so, today, I share with you a few insights that grew out of an editorial note I received from the marvelous Debra Dixon on the supernatural thriller I’ve recently sold to Belle Books.

Writers, myself included, sometimes “make” things happen to our characters, either for good or for bad, that are essential for our storylines, but not necessarily convincing in the natural flow of events. Put another way, sometimes we contrive things to happen because we need them to happen. This is one of those writing pitfalls that brings to mind the old Tom Clancy quote: “The difference between fiction and reality? Fiction has to make sense.”

Real life is filled with coincidences, with random occurrences the timing of which could not be better (or worse), with odd little quirks that make us stop to take note of how strange/funny/ fortunate/terrible (pick one or more) the world can be.

But when we put such things into our books or short fiction, they seem to lack authenticity. “That’s too convenient.” “No one will believe this.” “This feels contrived.”

In my thriller, I had my two young protagonists, having just been separated from their mother, taken in by a couple who wind up helping them at potentially great cost to themselves. The circumstances of their encounter with this couple made perfect sense. But as Debra pointed out, the mere fact that the couple were willing to help, despite the danger — well, that strained credulity just a bit. Not a lot. I was almost there. But the couple’s backstory needed… something to make their choice more understandable.

First of all, this is a GREAT editorial note. This is just the sort of thing a developmental editor is supposed to notice and bring to a writer’s attention. As a writer, the note is both helpful and, yes, a little frustrating. I had worked hard to make the interactions believable, and, as Debra said, I almost succeeded. That I hadn’t meant more work, and changes that might upset the flow of the book. That, at least, was my initial reaction. Something along the lines of, “Well, crap. She’s right.”

As it turned out, the fix I came up with, far from upsetting the flow, deepened the story and the interactions between my protags and these two people they meet in the midst of their adventure. The backstory of the couple feels richer now. There is a poignancy to the entire encounter that makes everything around it better. As you’ve probably sussed out by now, I’m not going to tell you what I did. You’ll have to read the book when it comes out.

But I can tell you HOW I did it, and I can share with you a few lessons I draw from making these revisions.

First the “how.” I needed to build into the couple’s backstory a trauma that was somewhat related to what my heroes were experiencing, but not so similar as to raise new believability flags. That was fairly easy — the lives of my heroes are quite different from those of this couple. By the same token, though, all of them are human. They love and feel, they experience loss and tragedy and injustice. There were actually several directions I could have gone, and I chose one that was neither the most obvious nor the most complicated. Which, I suppose is a lesson in and of itself: When developing backstory, particularly for secondary characters, strive for the somewhat unexpected, but keep things simple.

Once I had decided on an approach, I didn’t simply blurt it out. I meted out the information in dribs and drabs throughout the pages that followed. The couple are “on stage” for only two or three chapters total, but that gave me plenty of time to build in the information. I hinted at it early and had one of the characters make a cryptic reference that put the history at the heart of their decision even before I explained that history fully to my reader. Finally, when the emotional payoff seemed likely to be greatest, I wrote my reveal, working the information into an exchange that served as the final button to a key scene. So that would be lesson number two: Give out information to your readers on a need-to-know basis. Don’t resort to data dumps, and don’t feel that your reader has to know every detail up front. Sometimes a slow reveal can be far more satisfying to the reader than having all that knowledge from the start.

As I said, this was a great editorial note, and like all great bits of editorial feedback, it improved my novel. It forced me to rethink an essential narrative element, and in doing so it strengthened my plot AND my character work. Which makes lessons three, four, and five really easy: Trust your editor. Be open to constructive criticism. And look at the editorial/revision process not as a burden, but as an opportunity to make the story you love even better than it already is. As I’ve written before, edits are part of the business. Accepting feedback is part of being a professional.

So in the end, I wound up with a better book, a more powerful way of getting my protagonists the help they needed, and, most important, a deepened appreciation of and trust in my new editor. I also reminded myself that at times withholding information from my reader, at least in the short term, can heighten the impact of the revelation when it finally comes.

I hope you found this helpful.

Keep writing!

 

 

Professional Wednesday: Creativity and the Market

As a professional writer — as a professional in the arts — I take on several career roles. I am an artist, of course. I create. I am an editor, and not just in the traditional sense of editing the work of others, as I’m doing now for the Derelict anthology. I also have to edit myself. All the time. Anything I publish will face edits from another editor, but first my work has to get through my own editorial process, which is fairly rigorous.

I am also a business professional. I make career decisions on a weekly-if-not-daily basis, often in consultation with my agent, but not always. Most short fiction projects don’t involve an agent, and the same is true of some projects that I put out through small presses or that I might publish myself.

And, of course, I am responsible for a good deal of my own marketing and publicity. Maintaining this blog, and the websites on which it appears, keeping up with social media, etc. — all of this is time consuming and absolutely essential to my career.

Most of the time, I can fulfill each of these roles without my actions in one coming into conflict with my actions in another. Most of the time. But what about those few occasions when there are conflicts of a sort? What do I do then?

I’m often asked whether my publishers have pressured me to write a book a certain way in order to have more marketing appeal, or (related) whether I have ever had a publisher tell me to write a certain type of book. And the short answer is no. I have worked with many editors on my various series, and (as I mentioned last week) all of them have been very clear in saying that my books are, well, MY books. I retain final creative control over how the books are written. Editors may make suggestions designed to improve the book, but these are suggestions and in the end decisions about content are mine to make.

That said, though, I have throughout my career received suggestions that were designed to maximize the marketability of a book or series. Again, the decision has always been mine to make, but marketing suggestions often come with what we might call “implied incentives.”

“If you do it this way, you may well sell more books and make more money.”

Some of these choices are huge in scope. How huge? Well, when I first pitched the Thieftaker series, I envisioned it as an epic fantasy, set in an alternate world. My editor at the time suggested that turning it into a historical would make it more marketable, and, he added, if I did so Tor would be able to give me a bigger advance. He suggested I set the books in London. I didn’t want to do that, but once I started thinking about it as a historical, I hit on the idea of setting the series in Boston. And, as they say, the rest is history… [Rimshot]

At other times, the artistic/marketing choices are more subtle. And that brings us to the immediate inspiration for this post. I am starting the edits on a supernatural thriller that I have recently sold to a small press. The first book in the series is complete, and I love it. But I have been aware from the very start that the book will not be easy to market. It’s a thriller, intended for adults, but it has a teenaged protagonist and a few elements that convinced my agent we should market the book as a YA thriller. I wasn’t sure about this, but she was, so that was how we pitched it to publishers.

Well, a publisher bought the book, and the series, but like me, the publisher sees the book as an adult thriller and has asked me to make some changes that she feels will make the marketing of the book easier. Her initial suggestions struck me as too drastic, and so we talked and have reached a compromise that satisfies our shared marketing concerns while also preserving my original concept for the book and overall project.

And this is really the point of today’s post.

As an artist, I have in mind a plot, a set of characters, a setting, a tone and pace and voice for the book. I am committed to that initial vision, and certainly will follow it as I write and revise the first iteration. Once we transition from the creative impetus to the actual marketing of the book, though, the business side of my professional brain kicks in a little. I will not jettison my creative vision for money. Not ever. But I also will not — cannot — allow my adherence to a creative vision to undermine a book’s commercial viability. My goal as writer is to put out the best product I can, and to make a living. So, I will strive to find a balance between respecting my creative efforts and working with the publishing professionals who have agreed to put out my book, and who are skilled in the marketing side of the business.

Writing is my art. It’s my profession. It’s my source of income. I’m not interested in preserving my amateur status in order to make the literary Olympics. I want to write, and I want to make money doing it. In order to be satisfied, not only with my work, but also with the results of that work, I need to blend my roles and get the most out of each project — creatively and financially.

That’s what it means to be a professional.

Keep writing.

Professional Wednesdays: Editors and Writers — The View From Both Sides

Right now, not for the first time, I find myself on both sides of the editorial process. On the one hand, I am co-editing the DERELICT anthology, reading submissions and starting to think about how authors might want to improve the stories that will be appearing in the collection. At the same time, I am starting to process editorial feedback on an upcoming novel that I’ve recently sold. As I have written before, the editor-author relationship is complex, sensitive, at times fraught. Working on both sides of it has taught me a great deal — about being a better a writer, and being a better editor.

I’ve written about this before from the writer’s side, focusing on the the following points: 1) Editors are our allies. The good ones, of which there are many, are interested in helping us make our stories or novels as great as they can be. 2) It’s never easy to hear criticism of our work, but it is essential to the creative process. Effective editors know how to present criticism in palatable ways so that we can use the feedback as it is intended. 3) When handled correctly on both sides — with sensitivity on the part of the editor and an open mind on the part of the writer — the revision process can be incredibly rewarding.

I have been editing for a far shorter time than I’ve been writing — three years versus, well, forever. But, of course, I come to my role as editor with more than a passing understanding of the process. In a sense, facing the difficulties of being an editor should be easy for me. From personal experience, I understand that authors don’t always respond well to critiques of our work. We can be resistant to making changes that steer our narratives away from our initial vision and suspicious of suggestions that the initial vision itself might be flawed in some fundamental way.

I have learned, though, that editors can be every bit as invested in the work as writers. Certainly editors form a different sort of attachment, but that doesn’t mean it lacks power, and it doesn’t mean editors are inured from frustrations of their own. I know that when I pour my energy into a piece, making notes and looking for solutions that will strengthen the narrative or clarify character motivation or punch up the prose, I find it deeply troubling, even hurtful when writers ignore my notes and recommendations.

Now, let me be clear. I am not saying that every single bit of feedback I offer as editor has to be acted upon and followed as I suggest. The writer in me rebels at the very notion of this. But I have seen writers ignore editorial feedback entirely, either because they feel they know better, or because they refuse to accept that their piece is anything less than perfect. That’s deeply frustrating.

The editor-writer relationship is built on trust and mutual respect. Writers have to trust that the editor wants the same thing they do — for the story in question to be as powerful and entertaining and affecting as possible. And they have to respect all that the editor brings to the process — experience with the written word, understanding of storytelling and its components, and the ability to discern where those components are working and where they’re not.

Editors have to trust that the writer made her decisions about wording, character arc, plotting, etc. with purpose, that she didn’t do these things haphazardly, but rather knew at every step how each phrase would contribute to her story. And they have to respect the sanctity of that vision I mentioned earlier, understanding that every change to the original document might pull it away — however incrementally — from the author’s artistic intent.

Writers and editors also have to keep in mind that neither party is perfect. Authors mess up. So do editors. Speaking as an author, I can tell you that no manuscript is perfect. Speaking as an editor, I can tell you that we don’t have a monopoly on wisdom.

Ultimately, when both sides dig in, it falls to editors to surrender. I say this not because I’m a lifelong writer, but because it is the writer’s story. Her name is on it. She created it. And I say this because every decent editor I have ever worked with has said the same to me. “It’s your story.” With that in mind, though, I would advise every writer reading this to give careful consideration to all the feedback editors give you, even if ultimately you reject some of it. They didn’t offer their criticisms lightly. They saw and identified elements of the story that needed work, and even if you don’t follow exactly their prescription for fixing these things, you should consider how you might make changes that will address their concerns.

Trust and respect, and, most importantly, a shared desire to get the most out of a story idea. These are the foundations of the writer-editor relationship. Having worked extensively on both sides, I can tell you that when all three pillars are present, the relationship can be incredibly rewarding.

Keep writing!

Professional Wednesday: A Ton of News, and Organizing My Time

Welcome to my new Wednesday blogging feature, Professional Wednesdays. As some of you may remember, back around Thanksgiving I asked you for advice on the future of my midweek posts. My Writing-Tip Wednesdays were well received throughout 2020, but by the end of the year I was struggling to come up with new advice topics. I became convinced that I couldn’t sustain that old format for another year without repeating myself.

What I suggested in that Thanksgiving week post was a new, related feature — Professional Wednesdays — that would combine a few disparate ideas: a professional journal discussing current projects and struggles and epiphanies; more generalized musings on the market, the craft, and others elements of creative life; a few advice posts, as I think of topics I failed to cover in 2020; and my responses to the storytelling components of books, movies, TV shows, and other artistic endeavors I encounter.

This catch-all idea for the blog received a lot of enthusiastic support from those of you who commented, and so here we are. In the coming months, I’ll be sharing with you all sorts of posts touching on professional issues, creativity, and “behind the scenes” looks at my own works-in-progress as they develop. I hope you enjoy this new approach to my Wednesday posts.

To start off 2021, I would like to share with you some news and how it relates to something I did on New Year’s Day — something I do every New Year’s Day.

Let’s start with the news. 2020 was a fairly quiet year for me professionally (no, THAT’S not news. Be patient…). I was pretty productive, especially given the circumstances, but the year was somewhat light on professional news. Until the very end of the year…

News item number 1: I have signed a contract for a pair of supernatural thrillers, the first of which I expect will be coming out late in 2021. The first book is written, but needs to be revised. The second book is in its conceptual phase. I expect to write it this spring. I am not ready to reveal who will be publishing the books except to say that it is a highly respected small press, a house I’ve wanted to work with for some time. Details to come as soon as the last of the “t”s and “i”s are crossed and dotted.

News item number 2: We have artwork for the Thieftaker novellas, and it now looks like the first of those novellas should be out sometime later this winter. And the artwork? It’s by Chris McGrath. Yep. The same Chris McGrath who did the artwork for all four of the original Thieftaker novels. It is magnificent.

News item number 3: Speaking of the original Thieftaker novels, we have gotten the rights reverted on the third and fourth Thieftakers, A Plunder of Souls and Dead Man’s Reach. These are books that came out after my editor debacle at Tor, and as a result neither book ever received the TLC and attention it deserved. Well, Lore Seekers Press has reissued the books, with the original artwork, in ebook format and (forthcoming very soon) in trade paperback. If you have yet to read these novels, this is the time to get them, before the new Thieftaker novellas come out. They are among my favorites of all the novels in any series I’ve ever written. Dead Man’s Reach in particular might well be the best crafted novel I’ve ever done. Check them out. (A word about the links to the books: ONLY the Kindle versions are the reissues. The physical books listed on Amazon right now, are the old ones from Tor. You want to wait for the new trade paperbacks.)

News Item number 4: I will be teaching an online class in epic fantasy AND serving as a main workshop faculty member for the Futurescapes Writing Workshop in March.

News Item number 5: Submissions are now closed for Derelict, the Zombies Need Brains anthology I am co-editing with Joshua Palmatier. We received 340 stories for about five open slots, and will be reading stories this month making our final choices for the anthology. Derelict should be out late in the spring or early this summer.

So, yes, I suddenly have a lot going on, and I am so excited. The thing is, though, all of this stuff is happening quickly. The revised first book in the new supernatural thriller series is due March 1. The completed manuscript of the second book is due June 1. The Thieftaker novellas still need some final polishing and proofing. That should happen this month. My talks for Futurescapes need to be ready by early March, and the Derelict submissions need to be read before the end of January.

Which is why I spent part of New Year’s Day with a calendar — a paper wall calendar, something I can hang by my desk and see every day — breaking down week-by-week, at times day-by-day, what I need to do and when in order to meet my various deadlines. As I mentioned earlier, this is something I do at the beginning of every year, although some years it’s more necessary than others. I view New Year’s as a time to organize myself and set goals that are attainable. That last is key. Setting goals and having ambitions is great, but only if we don’t set ourselves up for failure and disappointment. Setting too many goals can be overwhelming, especially if we’re unsure of how we’re going to meet them. By mapping out my time, breaking down my tasks into discreet tasks that I can fit into a work calendar, I convince myself that I can do all the things I want to AND I provide myself with a roadmap for success.

I recommend it.

I wish you all a successful and fulfilling 2021.

Writing-Tip Wednesday: Ten Books You Should Read

Early in the year — even before the pandemic hit — I wrote a post in which I basically said that all writers should read. There are certain “rules” about the profession that are actually negotiable — writers don’t really HAVE to write every day; we don’t HAVE to outline our books to be successful; some people like to write to music while others need absolute silence.

The reading thing, however, as I said at the time, is about as close to an ironclad rule as I can think of. If we want to learn the tropes of whatever genre we write in, we have to read. If we want to learn the craft of storytelling, and continue to hone that skill over a lifetime, we have to read. If we want to be informed and culturally literate citizens of the world, we have to read.

But what should we read? As an author with many friends in the business, I find that making recommendations can be tricky. I don’t wish to insult any of my colleagues with sins of omission. But there are certain books that I have read and not only enjoyed, but learned from. That’s what I’m after in this post. The following books have taught me something about narrative, about conveying story and emotion, about crafting prose. There are some unusual, even quirky, choices here. That comes with the prerogative of writing on my own blog. I hope you find this list helpful, informative, even inspirational.

In no particular order…

The Fifth Season, by N.K. Jemisin. Okay, for starters, it’s just a great book and the start of a remarkable series, a deserving winner of the Hugo (which was actually awarded to all three books in the Broken Earth Trilogy). Her plotting is fabulous, her use of point of view innovative and striking. Jemisin has since been awarded a MacArthur Genius Grant. So, yeah, she basically rocks.

Slow River, by Nicola Griffith. This is an older novel, the 1996 winner of both the Nebula Award and the Lambda Literary Award. It’s a great story, and it makes use of point of view and voice so beautifully that I have used it for teaching on several occasions. Basically she uses three different voices for a single character, each representing different moments in her life. Brilliant.

The Lions of Al-Rassan, by Guy Gavriel Kay. Kay is probably my favorite fantasy writer, and in recent years he has become a good friend, so I’m bending my own rule here, including the work of someone I know well. But I was a fanboy way before we became friends, so… He does a lot of things very well in all his books, but the world building in this particular book is breathtaking. He borrows extensively from history — he does in most of his books — but he also constructs his worlds with the care and skill of a watchmaker.

A Wizard of Earthsea, by Ursula K. Le Guin. The entire Earthsea Trilogy is one of my all-time favorite works of fiction, but this first volume especially is masterful. It’s a relatively short work, and originally received less attention than it deserved because it was classified, somewhat patronizingly, as “children’s literature.” The worldbuilding is gorgeous, the storytelling simultaneously spare and rich, the prose understated but flawless. Even if you’ve read it, give it another look

Angle of Repose, by Wallace Stegner. The first of a couple of non-genre novels. Stegner was not only a terrific writer, but also a passionate, outspoken environmentalist and a chronicler, through his fiction, of the development of the American West. In 1972, Angle of Repose won the Pulitzer Prize for Fiction. It is a master class in narrative. He basically tells two stories at once, one set in the present, one in the past. He blends them beautifully. And his prose is golden.

Animal Dreams, by Barbara Kingsolver. Another exquisitely written novel of the American West. Kingsolver weaves together multiple narratives and employs several different points of view to tell her tale. It’s moving, sad, uplifting. Actually, writing about it makes me want to read it again…

Adventures in the Screen Trade, by William Goldman. William Goldman wrote The Princess Bride, and then adapted the novel for the screen. He wrote the scripts for Butch Cassidy and the Sundance Kid and All the President’s Men. He wrote Marathon Man, and then adapted it to the screen. And he wrote or adapted scripts for about twenty other movies you’ve heard of. In 1983, he published Adventures, which is part tell-all, part how-to. You don’t have to be an aspiring screen writer to learn from it. It is a treatise on creativity and the business of creation. It’s also entertaining as hell.

Five Seasons, by Roger Angell. Okay, this is, admittedly, a VERY quirky choice, but bear with me. Roger Angell, who recently turned 100 years old, is quite possibly the greatest baseball writer who has ever lived. He wrote regularly for The New Yorker from the 1960s through the first decade of this millennium. He has several collections of baseball essays, and Five Seasons is my personal favorite. But if you’re a baseball fan, you can’t go wrong with any of them — The Summer Game, Late Innings, Season Ticket, Once More Around the Park, Game Time. They’re all amazing. His descriptions of the game and the people he encounters are strikingly original and incredibly evocative. Even if you DON’T like baseball, you could learn from his work.

The Windup Girl, by Paolo Bacigalupi. Back to genre stuff for a moment. The Windup Girl won the Hugo and Nebula Awards in 2010, and it deserved them, along with every other honor it received. Terrific storytelling, powerful prose, mind-bending world building. This is the whole package.

Any collection of Nathaniel Hawthorne’s short fiction. Another quirky choice. Hawthorne is, I believe, one of the more underrated of American writers. He was writing speculative fiction a century before anyone knew what the hell that was. His stories are haunting, strange, and memorable. “Rappaccini’s Daughter” might be my favorite short story. By anyone. Ever.

And with that, I’ll end.

Except to say, as I did back in February, that to be a writer is, by necessity, to be a reader as well. That is one of the joys what we do.

So keep writing, and keep reading.

Writing-Tip Wednesday: Dialogue Attribution Revisited

So why am I revisiting the topic now?

The short answer is it’s Joshua Palmatier’s fault.

Maybe I should give you the long answer.

 

Back in the early spring — it feels like a hundred years ago now — I wrote a pair of Writing-Tip Wednesday posts about dialogue and dialogue attribution. The post about attribution was particularly involved and long, and, to my mind, was one of the best writing advice posts I wrote this whole year.

So why am I revisiting the topic now?

The short answer is it’s Joshua Palmatier’s fault.

Maybe I should give you the long answer.

I have just finished writing my short story for the DERELICT anthology, the collection of stories Joshua and I are co-editing for his imprint, Zombies Need Brains. That’s right: I’m editing the anthology (as David B. Coe) and writing a story for it as an anchor author (as D.B. Jackson). The story is set in my Thieftaker universe and it’s titled (for now) “The Wreck of the Sarah Mohr.”

Writing for an anthology I’m also editing is something I’ve done with the other anthologies I’ve edited for ZNB, and each year Joshua has been pleased with my stories, except with regard to my dialogue attribution. He doesn’t like dialogue tags — “he said,” “she asked,” etc. I mean, he really doesn’t like them. And so every year, he goes through my stories and marks a bunch of them that he’d like me to cut.

Fine.

But not this year. This year, with this story, I was determined to preempt his edits. As I said in my post back in April, I am not one of those writers/editors who feels that all writing tags ought to be cut. I believe good dialogue attribution demands a mix of simple attribution, use of mannerism, gesture, and description to indicate who is speaking, and a few lines of straight dialogue with no tags. (I do suggest you go back and read that attribution post from the spring.) But for this story, I tried to use as few tags as possible.

And I found that imposing this limitation improved my storytelling. I really hate it when Joshua is right, so this is hard for me to admit. But it’s the truth. In trying to avoid the use of direct dialogue tags, I had to find other ways to keep clear in my readers’ minds who is speaking at any given time. In part that meant finding different ways to describe what my characters are doing or feeling. That, though, can carry risks. Too much description of that sort can sound clunky, and overuse of character mannerisms can make them seem twitchy.

So, the other thing I did was trust my dialogue more. In effect, I allowed my characters to speak for themselves, and I trusted my reader to be able to follow the course of their interactions. Now, when I say I trusted my reader, I am quoting an old editor of mine who used to say that whenever he thought I was explaining too much. “Trust your reader to understand,” he would scrawl in the margin. And what he really meant was, “Trust yourself. You’ve done the work. You’ve introduced your characters and established your narrative. Trust in that work and stop slowing down to explain stuff.”

“Trust your reader” equals “Trust yourself.”

So with this story, I trusted myself.

Here is a quick sample from the story:

Kannice sat in the chair adjacent to his. “I didn’t expect to see you here so early.”

“I had a good day.”

Her eyes fell to his jaw, which, no doubt, had already begun to darken. Ethan meant to heal himself before entering the tavern.

“Why do all your good days consist of beatings at the hands of Sephira Pryce’s ruffians?”

He grinned, winced. The skin around the bruise felt tight and tender. “In fairness, not all of them do. You and I have passed some very pleasant days without laying eyes on Sephira or her toughs. Or anyone else, for that matter.”

A reluctant smile crept over her features. “You found the gems you were seeking.”

“Aye, and was paid handsomely for their return.”

“And now you have a bit of coin to spend on me?”

“On you, on my rent, on the excellent chowders served here at the Dowsing Rod.”

“Well, I’d like a bit more spent on me.” She pulled from her bodice a folded scrap of paper, and held it out for him. When he reached for it, she pulled it back beyond reach. “Promise me.”

His smile returned. “I promise that all the coin—” He frowned. “Or at least most of the coin I make as a result of whatever you’ve scrawled on that parchment you’re holding, will be spent on you.”

Eyes narrowed, she handed him the paper. He unfolded it and read what was written in her neat, slanted hand.

There is not a single dialogue tag in that exchange. Yet you should have been able to follow the entire conversation, knowing at all times who was speaking, and understanding as well the dynamics at play.

I would suggest that you give this a try as well. Write a scene, or a story, or a chapter, and try not to use a single direct dialogue tag. If you hate the way it comes out, so be it. But you might find, as I did, that it does unexpected things for your prose.

Look, I have not allowed Joshua to lure me to the dark side. I still believe there is a place for dialogue tags in our writing. And I do use a few in the course of this story. Nevertheless, in forcing myself to use as few of them as possible — to avoid “he said,” “she said,” “he asked,” “she asked,” whenever I could — I actually improved the flow of my story and made it more concise.

Which is good, because in spite of this I managed to go over the word limit just a little. I guess Joshua will ding me on that…

Keep writing!

Writing-Tip Wednesday: Holidays As Part of World Building

I have written about the holidays a good deal in the past few weeks, but I have yet to address holidays as a topic in a Writing-Tip Wednesday post.

Now, you’re first response to this might be, “Well, why would you?”

And my answer? “World building.”

Think about the holidays that mark our calendars. Christmas, Easter, Ramadan, Passover, Yom Kippur — these are events that reveal much about our faiths, about the histories and traditions of the religions that guide the lives of so many. Veterans Day, Thanksgiving, Labor Day, Memorial Day, the Fourth of July, Martin Luther King Jr. Day, Presidents’ Day — these holidays carry meaning for our secular history, showing who and what we as a culture and society value year after year. Even Halloween and Groundhog Day, which are not holidays in any real sense of the word, offer glimpses into a pagan past that a small but significant part of our population still honors with celebrations marking Beltane, Samhain, Candlemas, the Solstices and Equinoxes.

Every culture and country has its special days, and every one of those special days comes with a story. Which is why the worlds we create for our novels and short fiction also need to have annual observances. Celebrations of this sort are something people do. They are one way of perpetuating the social norms and cultural touchstones that create communal identity. Holidays at their core, are all about story, about history and faith and tradition. And, as it happens, world building is about precisely the same things.

Seeds of Betrayal, by David B. Coe Weavers of War, by David B. CoeFor the Winds of the Forelands series (Rules of Ascension, Seeds of Betrayal, Bonds of Vengeance, Shapers of Darkness, Weavers of War) , I created what is without a doubt the most complex “calendar” I’ve ever undertaken for any project. For those of you not familiar with the world, I’ll give a very brief description. The world has two moons, Ilias and Panya, the Lovers, who chase each other across the sky. Each turn (month) has one night when both moons are full (the Night of Two Moons) and one night when both moons are dark (Pitch Night). Each turn is also named for a god or goddess, and so each Night of Two Moons and each Pitch Night has a special meaning.

For example, Adriel’s Turn (roughly equivalent to our May), is named for the goddess of fertility. According to lore, a love consummated on the Night of Two Moons in her turn will last forever. A love consummated on Pitch Night will end in betrayal. Kebb’s Turn (roughly October) is named for the god of the hunt. People believe a successful hunt on the Night of Two Moons presages good hunting throughout the cold turns. Meat from a beast killed on Pitch Night is considered cursed and cannot be eaten. Each turn has similar legends, or in some cases actual phenomena: Pitch Night in Morna’s Turn (named for the goddess of thunder) is always a night of violent storms. The first killing frost in the Forelands almost always arrives on Pitch Night in Sivan’s Turn. Several Nights of Two Moons and several Pitch Nights are observed with prayer and/or gift giving.

These beliefs and traditions make for a much richer, more believable world. If my characters were to traipse through their year without any sort of holidays or occasions, readers might still be drawn in by the rest of my storytelling, but the world would feel flat, and far less interesting.

TIME'S DEMON, by D.B. Jackson (Art by Jan Weßbecher)I did something similar for the Islevale Cycle novels (Time’s Children, Time’s Demon, Time’s Assassin). In this world there are two primary deities, Kheraya (female) and Sipar (male), and the calendar is structured around them. It begins with the spring equinox — Kheraya’s Emergence, a day and night of enhanced magickal power and sensuality. The spring months are known as Kheraya’s Stirring, Kheraya’s Waking, Kheraya’s Ascent. The summer solstice is called Kheraya Ascendent, a day of feasts, celebration, and gift-giving. This is followed by the hot months of summer: Kheraya’s Descent, Fading, and Settling.

Sipar’s Emergence coincides with the autumn equinox, the pivot of the year, another day and night of sensuality and enhanced power. And then the pattern of the first half of the year repeats itself — Sipar’s Stirring, Sipar’s Waking, Sipar’s Ascent. These cooler months culminate in the solstice, called Sipar Ascendent, a day of fasting and contemplation. Finally, the year ends with the winter months: his Descent, Fading, and Settling.

In part, of course, I need a calendar for my worlds in order to organize my story. The Forelands books were sprawling and complex, with multiple narrative threads and point of view characters. I had to have a detailed calendar that allowed me to track all the stories and people. And with the Islevale books, which added time travel to the mix, I REALLY needed to know where and when I was in every chapter and on every page.

But my creative work on these calendars went far beyond what I would have required had I simply been interested in a utilitarian time structure. I wanted something that would enhance my storytelling, that would give my readers insights into these worlds and the people who inhabit them. Yes, they’re complex. That’s the fun part! That’s what made this element of my world building so exciting for me.

So as you think about the worlds you’re building, consider not only geography and climate, history and religion, weaponry and food. Think about holidays as well. Create a calendar that is completely endemic to your world. And then show your readers glimpses of it. You don’t have to let them see every detail. Likely that would be too much. It would drown out your story. Give your readers just enough to hint at all the great work you’ve done in the background. And take pride in knowing that you have taken one more step toward crafting a fully realized, intricate, living, breathing world.

Keep writing!

Writing-Tip Wednesday: The Quickening

Okay, writers, raise your hand if any of your characters have ever done things you didn’t expect. Yeah, I figure that’s most of us. Now raise your hand if your characters have ever done things you really didn’t want them to do. Yep. Also most of us.

Of all the things I tell non-writers about what I do for a living, this is the one that always draws the most interest, surprise, and skepticism.

“But they’re creations of your imagination! You control them. How can they surprise you, much less disobey you?”

I control them?! Hah!

At the end of the first book of Winds of the Forelands, a series I intended at the time to be four books long (it wound up being five), one of my characters told me she was pregnant. I swear. I typed the words, sat back, and said aloud, “Freaking hell, she’s pregnant.” Except I didn’t say “freaking.”

I had the other books planned out. I knew where the plot was going and what the character arcs for the rest of the series were supposed to look like. There was no room in there for a kid. None.

“So,” a non-writer might ask, “why not delete that sentence from the manuscript and write something else? They’re your characters, inhabiting your world, right?”

Well, yes, but no.

Because while I didn’t want her to be pregnant, I knew as soon as I typed the words that she had to be, that it made far more sense with all that had come before. And the rest of the series, as eventually written and published, bears this out. It was a much better story with the child than without her. I just needed to be led there, and my character did that for me.

There is an old term, coined originally by midwives — the quickening. This is when a fetus begins to move, showing its first signs of life in the womb. And that is the term I use to describe the evolution of a character from a creature purely of our imagination, to a person capable of making decisions that surprise us and help to shape our narratives.

At my very first DragonCon some twenty-plus years ago, when I was still the newbiest of newbies, I got into an argument with a VERY famous fantasy writer about this very thing. (We were on a panel — this was in front of a crowd.) I won’t give this person’s name. Some of you have heard me tell the story, and so know. The rest of you have my apologies. But this was a BIG name, one of the very biggest. And this person swore up and down that we are the gods of our worlds, the masters of our stories, and if our characters were doing things we didn’t expect then we were doing this wrong. And at last, in my frustration, I said what I believe to this day to be the single wisest thing about character development I have ever offered: If you write them like puppets, they’ll read like puppets. (I patched things up with the Big Name afterwards. This person was gracious and kind, which is why my vehemence, and the implied criticism in my remark, did not wind up ruining my career.)

The quickening is a good thing, a great thing. When our characters begin to behave in a way that feels independent, as if they have agency and will and spirit, they become more real to our readers. They go from being words on a page to being three-dimensional beings.

Now, of course, they really are words on a page. And I have no doubt that someone versed in the workings of the psyche would tell me what is happening has nothing to do with the characters and everything to do with the mechanics of my imagination. At the moment of the quickening, they would likely say, my belief in my characters and my comfort with them reaches a point where they begin to work on my subconscious and influence my thinking about my narrative and my world. Whatever. It’s much easier to say that my characters are surprising me and guiding me. Because that’s how it feels, and in all ways that matter, that’s what’s happening.

I can’t think of any advice that will help you get to this moment with your characters. I would guess that most of you get there on your own, in the normal course of writing your stories. The truth is, the moment when our characters begin to surprise us is the moment when writing becomes really fun. When I’m writing and enjoying the process most, I don’t think so much as I describe things my characters are seeing, and document things they’re doing and saying. Writing dialogue becomes more like stenography — I’m writing down the conversations I hear in my mind.

But I will offer this — to carry the childbirth analogy a bit further…

Dealing with characters who have come alive in our minds is a bit like parenting. We want to give them the freedom they need to become the literary equivalent of living, breathing people. We want them to grow, to be independent, to have that agency I mentioned before so that the stories we’re telling feel organic and true and immediate. At the same time, though, as with real children, we don’t want to give them absolute free reign. That big name author was right in part: This is still our creative work, and while characters have to be allowed to take our stories in unexpected directions, they shouldn’t take over entirely. We wouldn’t want a five-year-old running our household, and we don’t want a fictional character, or even a set of them, making every meaningful decision in our narrative. Put another way, we don’t want to stifle the character’s growth, but by necessity we have to maintain some control.

The quickening is magical and affirming and inspirational. It’s that moment in Frankenstein (or, if you prefer, Young Frankenstein) when the doctor cries out “It’s alive!” It carries our storytelling to another level, transforming writing into something akin to discovery. But we must always remember that it does not absolve us of our creative responsibilities.

Enjoy! And keep writing!