Tag Archives: novels

Faith Hunter Interviews D.B. Jackson — “The Witch’s Storm,” part 2

Tomorrow, May 18, Lore Seekers Press will release a new Thieftaker novella, “The Witch’s Storm,” the first installment in a trilogy called The Loyalist Witch — Thieftaker, Fall 1770. Today (with my D.B. Jackson hat on) I sat down with my wonderful friend Faith Hunter to talk about the new project. Part I of the interview can be found at Faith’s blog. Part II of the interview can be found below.

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(Continued from the blog of Faith Hunter)

Faith: You know how much I love this series! How was it going back to the Thieftaker world after taking a hiatus from the books?

"The Witch's Storm," by D. B. Jackson (Jacket art by Chris McGrath)DBJ: Well, I suppose I should point out that while I haven’t written a Thieftaker novel in some time, I have been writing and publishing Thieftaker-universe short stories almost yearly since that last novel came out. But this was a far more demanding project and honestly, I enjoyed it immensely. I love these characters — not only Ethan, but also his nemesis, Sephira Pryce; his love, Kannice Lester; his mentor, Janna Windcatcher; his closest friend, Diver Jervis; and a host of historical figures including Samuel and John Adams, Joseph Warren, Stephen Greenleaf, and others. All of them are here in these new stories. But I have also brought in new characters: a new set of villains and some new allies as well. So for me as a writer, there was enough here that was familiar to make me feel like I was reconnecting with old friends, but there was also enough innovation for the plot lines and character interactions to feel fresh and exciting. I hope my readers agree!

Faith: Historical novels (especially with magic and mayhem and murder) have always made my heart pitter-patter. Tell us a bit about the history that forms the backdrop for the stories.

DBJ: There was a lot to work with actually. On the one hand, the trials of the soldiers and their captain were a huge deal. Think of all the big trials we’ve had in recent history — the way they captivate the public — and then magnify that about a hundred times. The Boston Massacre was a huge, huge deal throughout the colonies, but in Boston in particular. It’s easy to forget that the population of the city was only about 15,000 at this time. So while “only” five people died that night in March, chances are that if you lived in Boston, you’d had some contact with at least one of the victims. Add to that the fraught political climate of the time and you have a recipe for a lot of tension. Plus, as the title of the first novella suggests, right before the trial began, Boston was hit by a hurricane. Now, I have adopted the storm for my own narrative purposes and added a magical element. But the fact is, there was a ton going on, historically speaking, and I was able to work most of it into the novellas.

Faith: Do you have more Thieftaker stories in mind? Please say YES!!!

DBJ: Definitely. The fact is, I’m probably better known for Thieftaker than I am for anything else I’ve published, either as D.B. Jackson or as David B. Coe. My readers always seem to want more of Ethan’s adventures. And while I have drawn upon a lot of pre-Revolution history so far, there’s so much more to explore. Plus, I can take the story forward into the War for Independence itself. There’s really no end to what I can do with Ethan and company. So yes, given that there is some demand, and given how much I love to play in this universe, I have no doubt that I’ll be writing more novels, more novellas, more short stories. So stay tuned!

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D.B. Jackson is the pen name of fantasy author David B. Coe. He is the award-winning author of more than two dozen novels and as many short stories. His newest project is a trilogy of novellas that continues his Thieftaker Chronicles, a historical urban fantasy set in pre-Revolutionary Boston. He has also written the Islevale Cycle, a time travel epic fantasy series that includes Time’s Children, Time’s Demon, and Time’s Assassin.

As David B. Coe, he is the author of epic fantasy — including the Crawford Award-winning LonTobyn Chronicle — urban fantasy, and media tie-ins. In addition, he has co-edited three anthologies — Temporally Deactivated, Galactic Stew, and Derelict (Zombies Need Brains, 2019, 2020, 2021).

David has a Ph.D. in U.S. history from Stanford University. His books have been translated into a dozen languages. He and his family live on the Cumberland Plateau. When he’s not writing he likes to hike, play guitar, and stalk the perfect image with his camera.

http://www.dbjackson-author.com
http://www.DavidBCoe.com
http://www.dbjackson-author.com/blog/
https://twitter.com/DBJacksonAuthor
https://www.facebook.com/DBJacksonAuthor/
http://www.facebook.com/david.b.coe

Professional Wednesday: The Two World-Builds

They don’t care that the twelfth king of Hamsterdom was Belchamiethius IV, known to his subjects as “Conquerer of the Exercise Wheel.” They don’t need to know the names of each mountain peak in the Twelve Dunce Cap Range.

Book shelfThis past weekend I gave a talk on world building for the Futurescapes Writers’ Workshop. It was a lengthy talk, and I’m not going to repeat all of it here. But I did want to focus on one element of the topic, because I think it’s something writers of fantasy, of historical fiction, of science fiction, and of other sub-categories of speculative fiction lose sight of now and again.

When we build our worlds — and I include in this doing our research for historical settings — we actually have to construct our worlds twice. The first time, we do it for ourselves. We apply whatever techniques we use for such things, and we come up with histories, governing systems, economies, religions, social and cultural traditions, physical features for our land, climatic trends that influence everything from food production to troop movements, etc., etc., etc. We develop our magic systems, if our worlds have them, or perhaps technological developments if our books trend more toward science fiction. In short, we do everything one might expect in order to create a rich, complex, believable setting for our books and stories.

For me, this can be a lengthy process. I take my world building seriously, and I like to have most of the fundamentals in place before I begin to write. Naturally, I have to go back and fill in gaps after I’ve started putting words to “paper.” I find it nearly impossible to anticipate every question I might need to answer, every detail of my world I might need to develop. To this day, I still come up with new spells for Ethan Kaille to cast in the Thieftaker books. In fact, the upcoming novellas have an entirely new element of magick — one Ethan hasn’t faced before in a foe. So there’s that to look forward to…

My larger point, though, is this: Even after we have finished building our worlds and have turned to the writing of our novels, our world building is far from over.

Why?

Because while the world now exists for us, the writer, it remains entirely unrealized in the minds of our readers. And so now we have to construct it again, this time in a manner that is digestible and entertaining and unobtrusive, not to mention elegant, poetic, even exciting. We have to present all the necessary material — and not an ounce more — without slowing our narratives, without resorting to data-dumps or “As-you-know-Bob” moments, without violating the basic principles of point of view.

None of this is easy. But we come to this second instance of world building with certain advantages that we didn’t have the first time. Namely, we now possess an intimate understanding of our worlds. We have unraveled their mysteries, determined how societies function — or don’t — and, most importantly, decided which elements of all that work we did during the first world-build are most important to our stories.

That last is crucial. We will always — ALWAYS — know more about our worlds than our readers do. That’s as it should be. We have to know, to a ridiculous level of detail, our worlds’ histories and mythologies and landscapes. We absolutely do not have to convey all that information to our readers. To do so — and I say this with utmost sensitivity to the effort expended in that initial construction of the world — would bore the poor dears to an early demise. They don’t care that the twelfth king of Hamsterdom was Belchamiethius IV, known to his subjects as “Conquerer of the Exercise Wheel.” They don’t need to know the names of each mountain peak in the Twelve Dunce Cap Range. They don’t want to read a recitation of the Gerbilord’s Prayer in the original Quilmardian.

In all seriousness, I know the temptation. I understand pouring tons of work into a world and wanting to share every detail with our readers. But the fact is, we don’t need to reveal everything in order to justify the work we’ve done. Sometimes, sharing a single necessary detail can communicate the weight and volume of all that remains unseen.

And so this second instance of world building demands that we prioritize. We must decide what our readers have to know in any given moment, and then tell them that much and no more. If we can do so with fluency and grace and perhaps even wit, all the better.

But the point is this: Our initial building of the world is an exercise in excess. We want to figure out everything there is to know about our worlds. We seek every crumb of knowledge, so that we are fully prepared for the creation of our characters and narratives.

The second building of our world, the one for our readers, is an exercise in restraint, in determining what is necessary information, and what is superfluous. It’s not easy, but done correctly it will keep our readers coming back to our worlds again and again.

Keep writing.

Monday Musings: My Declaration of Creative Independence

Book shelfSo many professional issues on my mind today — I’m finding it hard to organize my thoughts into something coherent.

These remain hard times for creators. Writers, musicians and composers, visual artists of all sorts, actors and directors, dancers and choreographers. I could go on, but you get the point. The irony of art: it is considered a solitary endeavor, when in fact it is anything but. We all know the clichés of the lonely artist working in isolation, the writer holed up with her computer, tapping away at the keyboard, churning out her next story.

The truth is, though, art is decidedly communal. The act of creation is only the beginning. All art is interactive. Music must be heard. Paintings and photographs must be seen. Stories must be read. Because every song and book and painting has as many lives as there are people who experience it. Twenty people might read my book — or better yet, twenty thousand people might read it — and each would experience it their own way. Same with songs. Same with works of art. Creation is incomplete until it is received.

And so when a pandemic prevents that interaction between creation and audience, art suffers. So does the artist. I can write as many books in isolation as time allows. But until I know my book is being read by someone, I don’t feel that I’ve accomplished anything.

A dear friend posted a couple of times last week about writing in the COVID age. His first post touched on the slowness of the industry right now. Again, we writers can turn out new books, but if the publishing industry does nothing with them, we struggle to reach our readers. And right now, the publishing industry is the literary equivalent of a clogged sink. Nothing is flowing. So it wasn’t that surprising when, a couple of days later, this same friend shared an article about how hard it is to be productive right now. The dialectic between writer and reader is about far more than books sales. It is, as I indicated above, the way we complete the creative experience. When we know that our books are going nowhere, that they have no immediate hope of reaching audience, our motivation leaches away. And without motivation, we’re lost.

A couple of weekends ago, at Boskone, I moderated a panel on self-defining success. This is an important topic for me; I believe we must take satisfaction in our work on our terms. There is a difference, though, between, on the one hand, finding internal affirmation for our work and our careers, and, on the other, working in a vacuum.

So, where am I going with this?

I guess here: I will continue to write with an eye toward big-press publishing. I have not given up on “New York” entirely. But I am currently writing and editing for small presses. Working through an imprint I have developed with a couple of friends, I am bringing out my own work.

I am, in effect, declaring my independence. I am writing for myself, and for the audience I can reach. And I am worrying far less about what the imprint on the spines of my books says about my status as a writer.

A confession: A couple of years ago, after a disappointing stretch, a series of serious professional setbacks, and a particularly demoralizing experience at a convention, I was ready to quit. I’d had enough. I had been kicked, and kicked again, and kicked a third time. My ego had been brutalized. I didn’t want to write. I certainly didn’t want to deal with any more reversals like those I’d just experienced. I was done.

Except, obviously I wasn’t. I still had stories to tell. I still had characters in my head and heart who clamored for attention. I still had things to say. And while I thought I didn’t want to write anymore, I was wrong. Turns out, I can’t go more than a week or two without writing something. I get grumpy. I snarl and mope and brood and rant. Very, very unattractive. Nancy never says anything when I get this way. Not directly. But she’ll ask me, “So what are you working on today?” And the subtext of that question is, “When are you going to start behaving like an adult human again?”

It has taken me a while to reach the place I’m in now. It was a process, as fraught and difficult as the creation itself can be. But I’m here now. I have an idea of what success looks like, and it has far, far more to do with contentment and peace of mind than it used to. I have a sense of what my career will look like going forward, and while some of my old ambition remains, I am happy — eager even — to approach publication and editing and other professional pursuits in a way that preserves my emotional health and feeds the joy I derive from the simple act of telling stories.

Don’t worry. I have no intention of quitting. I have stories to tell, short form and long, and I have every intention of putting them in the hands of readers.

Because creation is communal. It is a never-ending conversation. And we’re all part of it.

Professional Wednesday: Placing Your Inciting Moment In the Right Spot

Generally speaking, writers — from beginners to professionals — know what it means to have an inciting moment for our stories. The inciting moment is the occurrence that sets in motion all the events that constitute our narrative — Luke Skywalker’s purchase of two droids from the junk hauler on Tatooine; the unannounced arrival of dwarves at Bilbo Baggins’ otherwise peaceful and respectable home in the Shire; the chance meeting at a masquerade of Romeo and Juliet, star-crossed lovers from feuding families.

The inciting moment is not necessarily the beginning of conflict. Rebels have been battling the Galactic Empire for ages before Luke takes R2D2 to his uncle’s farm. Others have tried and failed to steal Smaug’s treasure before Gandalf employs Bilbo as a thief. And the Capulets and Montagues have hated each other for generations. Incitement is more than a beginning. It is the moment when a grander story meets our protagonist(s).

There is nothing revelatory in what I’m saying here. You’ve heard versions of it before. I have chosen to focus this week’s post on it, though, because while most of us understand inciting events, and can even identify them in the works of others, we often have trouble choosing exactly where to place them in our own work. And yes, I speak from personal experience.

I am in the process of plotting the second book in my new supernatural thriller series. I know what needs to happen, and I even know what the inciting moment looks like. I’m struggling, though, to get there, to figure out where to begin the story so that we arrive at that event both quickly enough and slowly enough. Weird, right? But here’s the thing: I want my inciting moment to hook the reader, but I also want it to happen naturally enough that the reader understands the stakes and already cares about my protagonist.

With the first book in the series, the inciting moment presented itself clearly and with perfect timing. Other moments in the narrative gave me some trouble, but not this one. The idea for the series and that first book came to me with the incitement fully formed. This second novel focuses on different characters and has a more complex plot. Hence some of the trouble I’m having.

But the truth is, lots of writers struggle to begin their stories — short fiction or novel-length — at precisely the correct moment. In editing anthologies, I have noticed again and again that writers of every experience level can miss the mark now and then. The most common error is to begin too early, giving readers far more lead-in than they need to acclimate themselves to the story background, characters, and setting. And that’s all right. Part of an editor’s job is to say, “You know, you could begin this story here, on page 3 [for example] and cut or greatly condense everything that has come before.”

Less frequently, authors will begin their stories too late in the narrative arc’s development. I actually believe this is a professional’s mistake. There is a golf truism, that professional golfers miss putts long, and novices miss them short. Novices are afraid to be aggressive and so leave their putts shy of the hole, while pros understand that a firm putt has a much better chance of going in; usually when they miss the ball winds up past the hole. In the same way, beginning writers are sometimes afraid of giving their readers too little information, and so they often start their stories way earlier than they need to. Professionals aren’t afraid to withhold a bit of information early on, understanding that keeping readers in a constant state of discovery is a great way to keep them engaged. As I say, though, occasionally this leads pros to start things a little too late in the arc.

This, then, is the dilemma I’m grappling with now. I know better than to give my readers too much information early on, but I don’t want to give them too little by rushing my inciting moment. I have no doubt that I’ll figure this out — even now, I feel like I’m circling in on the right solution. But with this new novel on my mind, and recent edits of stories that faced both problems fresh in my memory, I thought I would address the issue here.

So how do we time our inciting moments for maximum effect? That is a good question with, I am afraid, no easy, formulaic answer. The best response I can offer is this:

It should come early — chapter 1 if at all possible — but it doesn’t need to be on the first page or even the first five. We do not need to explain everything to our readers before the inciting event occurs. I cannot stress that enough. Go back to the examples I offered up front — Star Wars, The Hobbit, Romeo and Juliet. We as readers/audience still had plenty to learn after the inciting events. We knew the bare outlines of the underlying conflicts (far less than that, actually, in The Hobbit), but we didn’t have the all the details we would need to understand the rest of the story. And that’s as it should be. On the other hand, by the time the inciting event occurs, we want our readers to care — about our world and the people in it. We want them to have formed some attachment to our lead character. We want them to have some small stake in the events we’re setting in motion.

Yeah, I know: That’s pretty vague. The truth is, locating the inciting events in our stories takes practice and experience. Sometimes it takes some guesswork. But the good thing is, Beta readers and editors can help us fine-tune the timing.

And now, I am going to get back to the opening of my new novel. I’ll keep you informed as I make progress, and I am sure I will encounter other challenges that inspire additional posts.

Until then, keep writing!

Professional Wednesday: Lessons From A Recent Edit

As part of my new Professional Wednesday format, I intend to tie advice posts to issues I am encountering “in the moment” with my own work. And so, today, I share with you a few insights that grew out of an editorial note I received from the marvelous Debra Dixon on the supernatural thriller I’ve recently sold to Belle Books.

Writers, myself included, sometimes “make” things happen to our characters, either for good or for bad, that are essential for our storylines, but not necessarily convincing in the natural flow of events. Put another way, sometimes we contrive things to happen because we need them to happen. This is one of those writing pitfalls that brings to mind the old Tom Clancy quote: “The difference between fiction and reality? Fiction has to make sense.”

Real life is filled with coincidences, with random occurrences the timing of which could not be better (or worse), with odd little quirks that make us stop to take note of how strange/funny/ fortunate/terrible (pick one or more) the world can be.

But when we put such things into our books or short fiction, they seem to lack authenticity. “That’s too convenient.” “No one will believe this.” “This feels contrived.”

In my thriller, I had my two young protagonists, having just been separated from their mother, taken in by a couple who wind up helping them at potentially great cost to themselves. The circumstances of their encounter with this couple made perfect sense. But as Debra pointed out, the mere fact that the couple were willing to help, despite the danger — well, that strained credulity just a bit. Not a lot. I was almost there. But the couple’s backstory needed… something to make their choice more understandable.

First of all, this is a GREAT editorial note. This is just the sort of thing a developmental editor is supposed to notice and bring to a writer’s attention. As a writer, the note is both helpful and, yes, a little frustrating. I had worked hard to make the interactions believable, and, as Debra said, I almost succeeded. That I hadn’t meant more work, and changes that might upset the flow of the book. That, at least, was my initial reaction. Something along the lines of, “Well, crap. She’s right.”

As it turned out, the fix I came up with, far from upsetting the flow, deepened the story and the interactions between my protags and these two people they meet in the midst of their adventure. The backstory of the couple feels richer now. There is a poignancy to the entire encounter that makes everything around it better. As you’ve probably sussed out by now, I’m not going to tell you what I did. You’ll have to read the book when it comes out.

But I can tell you HOW I did it, and I can share with you a few lessons I draw from making these revisions.

First the “how.” I needed to build into the couple’s backstory a trauma that was somewhat related to what my heroes were experiencing, but not so similar as to raise new believability flags. That was fairly easy — the lives of my heroes are quite different from those of this couple. By the same token, though, all of them are human. They love and feel, they experience loss and tragedy and injustice. There were actually several directions I could have gone, and I chose one that was neither the most obvious nor the most complicated. Which, I suppose is a lesson in and of itself: When developing backstory, particularly for secondary characters, strive for the somewhat unexpected, but keep things simple.

Once I had decided on an approach, I didn’t simply blurt it out. I meted out the information in dribs and drabs throughout the pages that followed. The couple are “on stage” for only two or three chapters total, but that gave me plenty of time to build in the information. I hinted at it early and had one of the characters make a cryptic reference that put the history at the heart of their decision even before I explained that history fully to my reader. Finally, when the emotional payoff seemed likely to be greatest, I wrote my reveal, working the information into an exchange that served as the final button to a key scene. So that would be lesson number two: Give out information to your readers on a need-to-know basis. Don’t resort to data dumps, and don’t feel that your reader has to know every detail up front. Sometimes a slow reveal can be far more satisfying to the reader than having all that knowledge from the start.

As I said, this was a great editorial note, and like all great bits of editorial feedback, it improved my novel. It forced me to rethink an essential narrative element, and in doing so it strengthened my plot AND my character work. Which makes lessons three, four, and five really easy: Trust your editor. Be open to constructive criticism. And look at the editorial/revision process not as a burden, but as an opportunity to make the story you love even better than it already is. As I’ve written before, edits are part of the business. Accepting feedback is part of being a professional.

So in the end, I wound up with a better book, a more powerful way of getting my protagonists the help they needed, and, most important, a deepened appreciation of and trust in my new editor. I also reminded myself that at times withholding information from my reader, at least in the short term, can heighten the impact of the revelation when it finally comes.

I hope you found this helpful.

Keep writing!

 

 

Tuesday Special Announcement

So, I have been sitting on this for a little while, but at this point the contracts are signed, the editorial process is well underway, and discussions of marketing have begun. Which means I can now make the official announcement.

My new supernatural thriller, RADIANTS, and its as-yet-untitled sequel, will be published by Belle Books! The books will appear under the David B. Coe byline.

Woot!!

I am very excited and will keep all of you informed as publication dates are firmed up, cover art is developed, and the time for teasers approaches.

Writing-Tip Wednesday: Holidays As Part of World Building

I have written about the holidays a good deal in the past few weeks, but I have yet to address holidays as a topic in a Writing-Tip Wednesday post.

Now, you’re first response to this might be, “Well, why would you?”

And my answer? “World building.”

Think about the holidays that mark our calendars. Christmas, Easter, Ramadan, Passover, Yom Kippur — these are events that reveal much about our faiths, about the histories and traditions of the religions that guide the lives of so many. Veterans Day, Thanksgiving, Labor Day, Memorial Day, the Fourth of July, Martin Luther King Jr. Day, Presidents’ Day — these holidays carry meaning for our secular history, showing who and what we as a culture and society value year after year. Even Halloween and Groundhog Day, which are not holidays in any real sense of the word, offer glimpses into a pagan past that a small but significant part of our population still honors with celebrations marking Beltane, Samhain, Candlemas, the Solstices and Equinoxes.

Every culture and country has its special days, and every one of those special days comes with a story. Which is why the worlds we create for our novels and short fiction also need to have annual observances. Celebrations of this sort are something people do. They are one way of perpetuating the social norms and cultural touchstones that create communal identity. Holidays at their core, are all about story, about history and faith and tradition. And, as it happens, world building is about precisely the same things.

Seeds of Betrayal, by David B. Coe Weavers of War, by David B. CoeFor the Winds of the Forelands series (Rules of Ascension, Seeds of Betrayal, Bonds of Vengeance, Shapers of Darkness, Weavers of War) , I created what is without a doubt the most complex “calendar” I’ve ever undertaken for any project. For those of you not familiar with the world, I’ll give a very brief description. The world has two moons, Ilias and Panya, the Lovers, who chase each other across the sky. Each turn (month) has one night when both moons are full (the Night of Two Moons) and one night when both moons are dark (Pitch Night). Each turn is also named for a god or goddess, and so each Night of Two Moons and each Pitch Night has a special meaning.

For example, Adriel’s Turn (roughly equivalent to our May), is named for the goddess of fertility. According to lore, a love consummated on the Night of Two Moons in her turn will last forever. A love consummated on Pitch Night will end in betrayal. Kebb’s Turn (roughly October) is named for the god of the hunt. People believe a successful hunt on the Night of Two Moons presages good hunting throughout the cold turns. Meat from a beast killed on Pitch Night is considered cursed and cannot be eaten. Each turn has similar legends, or in some cases actual phenomena: Pitch Night in Morna’s Turn (named for the goddess of thunder) is always a night of violent storms. The first killing frost in the Forelands almost always arrives on Pitch Night in Sivan’s Turn. Several Nights of Two Moons and several Pitch Nights are observed with prayer and/or gift giving.

These beliefs and traditions make for a much richer, more believable world. If my characters were to traipse through their year without any sort of holidays or occasions, readers might still be drawn in by the rest of my storytelling, but the world would feel flat, and far less interesting.

TIME'S DEMON, by D.B. Jackson (Art by Jan Weßbecher)I did something similar for the Islevale Cycle novels (Time’s Children, Time’s Demon, Time’s Assassin). In this world there are two primary deities, Kheraya (female) and Sipar (male), and the calendar is structured around them. It begins with the spring equinox — Kheraya’s Emergence, a day and night of enhanced magickal power and sensuality. The spring months are known as Kheraya’s Stirring, Kheraya’s Waking, Kheraya’s Ascent. The summer solstice is called Kheraya Ascendent, a day of feasts, celebration, and gift-giving. This is followed by the hot months of summer: Kheraya’s Descent, Fading, and Settling.

Sipar’s Emergence coincides with the autumn equinox, the pivot of the year, another day and night of sensuality and enhanced power. And then the pattern of the first half of the year repeats itself — Sipar’s Stirring, Sipar’s Waking, Sipar’s Ascent. These cooler months culminate in the solstice, called Sipar Ascendent, a day of fasting and contemplation. Finally, the year ends with the winter months: his Descent, Fading, and Settling.

In part, of course, I need a calendar for my worlds in order to organize my story. The Forelands books were sprawling and complex, with multiple narrative threads and point of view characters. I had to have a detailed calendar that allowed me to track all the stories and people. And with the Islevale books, which added time travel to the mix, I REALLY needed to know where and when I was in every chapter and on every page.

But my creative work on these calendars went far beyond what I would have required had I simply been interested in a utilitarian time structure. I wanted something that would enhance my storytelling, that would give my readers insights into these worlds and the people who inhabit them. Yes, they’re complex. That’s the fun part! That’s what made this element of my world building so exciting for me.

So as you think about the worlds you’re building, consider not only geography and climate, history and religion, weaponry and food. Think about holidays as well. Create a calendar that is completely endemic to your world. And then show your readers glimpses of it. You don’t have to let them see every detail. Likely that would be too much. It would drown out your story. Give your readers just enough to hint at all the great work you’ve done in the background. And take pride in knowing that you have taken one more step toward crafting a fully realized, intricate, living, breathing world.

Keep writing!

Writing-Tip Wednesday: The Quickening

Okay, writers, raise your hand if any of your characters have ever done things you didn’t expect. Yeah, I figure that’s most of us. Now raise your hand if your characters have ever done things you really didn’t want them to do. Yep. Also most of us.

Of all the things I tell non-writers about what I do for a living, this is the one that always draws the most interest, surprise, and skepticism.

“But they’re creations of your imagination! You control them. How can they surprise you, much less disobey you?”

I control them?! Hah!

At the end of the first book of Winds of the Forelands, a series I intended at the time to be four books long (it wound up being five), one of my characters told me she was pregnant. I swear. I typed the words, sat back, and said aloud, “Freaking hell, she’s pregnant.” Except I didn’t say “freaking.”

I had the other books planned out. I knew where the plot was going and what the character arcs for the rest of the series were supposed to look like. There was no room in there for a kid. None.

“So,” a non-writer might ask, “why not delete that sentence from the manuscript and write something else? They’re your characters, inhabiting your world, right?”

Well, yes, but no.

Because while I didn’t want her to be pregnant, I knew as soon as I typed the words that she had to be, that it made far more sense with all that had come before. And the rest of the series, as eventually written and published, bears this out. It was a much better story with the child than without her. I just needed to be led there, and my character did that for me.

There is an old term, coined originally by midwives — the quickening. This is when a fetus begins to move, showing its first signs of life in the womb. And that is the term I use to describe the evolution of a character from a creature purely of our imagination, to a person capable of making decisions that surprise us and help to shape our narratives.

At my very first DragonCon some twenty-plus years ago, when I was still the newbiest of newbies, I got into an argument with a VERY famous fantasy writer about this very thing. (We were on a panel — this was in front of a crowd.) I won’t give this person’s name. Some of you have heard me tell the story, and so know. The rest of you have my apologies. But this was a BIG name, one of the very biggest. And this person swore up and down that we are the gods of our worlds, the masters of our stories, and if our characters were doing things we didn’t expect then we were doing this wrong. And at last, in my frustration, I said what I believe to this day to be the single wisest thing about character development I have ever offered: If you write them like puppets, they’ll read like puppets. (I patched things up with the Big Name afterwards. This person was gracious and kind, which is why my vehemence, and the implied criticism in my remark, did not wind up ruining my career.)

The quickening is a good thing, a great thing. When our characters begin to behave in a way that feels independent, as if they have agency and will and spirit, they become more real to our readers. They go from being words on a page to being three-dimensional beings.

Now, of course, they really are words on a page. And I have no doubt that someone versed in the workings of the psyche would tell me what is happening has nothing to do with the characters and everything to do with the mechanics of my imagination. At the moment of the quickening, they would likely say, my belief in my characters and my comfort with them reaches a point where they begin to work on my subconscious and influence my thinking about my narrative and my world. Whatever. It’s much easier to say that my characters are surprising me and guiding me. Because that’s how it feels, and in all ways that matter, that’s what’s happening.

I can’t think of any advice that will help you get to this moment with your characters. I would guess that most of you get there on your own, in the normal course of writing your stories. The truth is, the moment when our characters begin to surprise us is the moment when writing becomes really fun. When I’m writing and enjoying the process most, I don’t think so much as I describe things my characters are seeing, and document things they’re doing and saying. Writing dialogue becomes more like stenography — I’m writing down the conversations I hear in my mind.

But I will offer this — to carry the childbirth analogy a bit further…

Dealing with characters who have come alive in our minds is a bit like parenting. We want to give them the freedom they need to become the literary equivalent of living, breathing people. We want them to grow, to be independent, to have that agency I mentioned before so that the stories we’re telling feel organic and true and immediate. At the same time, though, as with real children, we don’t want to give them absolute free reign. That big name author was right in part: This is still our creative work, and while characters have to be allowed to take our stories in unexpected directions, they shouldn’t take over entirely. We wouldn’t want a five-year-old running our household, and we don’t want a fictional character, or even a set of them, making every meaningful decision in our narrative. Put another way, we don’t want to stifle the character’s growth, but by necessity we have to maintain some control.

The quickening is magical and affirming and inspirational. It’s that moment in Frankenstein (or, if you prefer, Young Frankenstein) when the doctor cries out “It’s alive!” It carries our storytelling to another level, transforming writing into something akin to discovery. But we must always remember that it does not absolve us of our creative responsibilities.

Enjoy! And keep writing!

Writing-Tip Wednesday: Goals Revisited Again, End of Year, and NaNo

That is what the last month or so of most years is about. I want to set myself up to be organized, motivated, productive, and successful in the year to come.

First let me wish a peaceful, healthful Veterans Day to all who have served. Our deepest thanks to you and your families.

The year is winding down. Thanksgiving is just two weeks away, and after that we have the sprint to the winter holidays and New Year’s. For those of us who still have a good deal to get done before the year is out, whether to meet external deadlines or self-imposed ones, time is slipping away at an alarming pace. And in my case, I haven’t been at my best the past several weeks and have not been nearly as productive as I would have liked. All of which leaves me feeling rushed and a little desperate to get stuff done.

Early in the year, I wrote a couple of posts about setting goals for myself. I’m a big believer in doing so, in setting out a professional agenda for my year, or at the very least for a block of months. Often as we near year’s end, I will go back and check on my goals to see how I’ve done. Not this year. This year has been too fraught, too filled with not just the unexpected, but the surreal. The goals I set for myself in January were upended by March. And that’s all right. Sometimes it’s enough to say, “I want to be as productive as I can be, and with any luck I’ll get this, and this, and this finished.” That’s the sort of year I’ve had. I did what I could (the month of October excluded…) and I am poised for a productive year in 2021.

And in a sense, for me at least, that is what the last month or so of most years is about. I want to set myself up to be organized, motivated, productive, and successful in the year to come. The last several years, this one included, that has meant reading a ton of short fiction for the anthology I’m editing. For the third year in a row, I am co-editor (with Joshua Palmatier) of an upcoming Zombies Need Brains publication. This year’s anthology is called Derelict, and I have only just started reading submissions. These will make up the bulk of my workload through the end of December.

But I’m also finishing up a novel, and thinking about how to write the next one (the third in a trilogy). I am working on the production of the Thieftaker novellas, working out artwork and such with my publisher. I am preparing for the re-issue of the third and fourth Thieftaker novels, A Plunder of Souls and Dead Man’s Reach. And I’ve got a couple of other projects in mind. My goal for these last weeks of 2020, aside from reading as many short fiction submissions as I can, is to plot out that next novel, settle the production questions with the Thieftaker projects, and, I hope, figure out how one other project can fit in with these plans. As I have said, for the last month I’ve been less productive than I should have been. I want to turn that around before the year is out so that next year I can start fast and keep moving.

Which brings me to a question I have been asked many times. Readers want to know what I think of that November literary tradition known as NaNoWriMo — National Novel Writing Month. For those not familiar with this, it is a now two-decades old tradition that sees writers trying to write a 50,000 word manuscript in the month of November. The idea is to get writers to write, to turn off their inner critic and put words to page, with the understanding that they will edit and polish when the month, and the manuscript, are done.

I have never done it. I’ve written 50,000 words in a month on several occasions, but usually these are words in the middle of a longer project. And I’ve been writing for long enough that, when things are going well, 50K a month is about my normal pace.

Even so, I’m not sure I’ve ever written 50K words for more than two months in a row. Usually one such month leaves me feeling a little spent. Writing so much in so little time isn’t easy. At least it isn’t for me. I know fellow professionals who write at that pace or faster all the time. Each of us has a process and a pace that comes naturally. Writing quickly isn’t for everyone. Which is kind of my point.

Look, if you do NaNoWriMo, that’s great. Good for you. I hope you find it satisfying and fun and helpful. I know many writers swear by it. They like the focused work period. They like the challenge. They like to feel that they’re working virtually alongside a community of like-minded writers and making their writing part of something bigger than themselves.

It’s not for me. And if a young writer came to me seeking advice, I would probably tell them not to do it. I would suggest that they focus instead on making of writing a daily or weekly habit, at a pace and under conditions that are sustainable for the long term. It’s not that I doubt November will prove productive for them. It’s that I worry about the effect of that sort of effort on December and January and the months to come. Again, if it works for you, or if it’s something you really want to try, by all means, go for it. Overall, though, being a productive, successful writer is about maintaining a steady pace for months, even years, at a time.

Which is why my year will end with me finishing some projects, laying the groundwork for others, and, of course, reading short story submissions. I will, as I usually do, start working out a task calendar for the coming year, prioritizing projects and allocating time to them. I actually find the process exciting. It’s a chance for me to visualize the coming work year and to imagine where my new projects might take me.

In the meantime, I have stuff to finish up before the ball drops.

Best of luck, and keep writing!

Writing-Tip Wednesday: How To Handle Profanity In Your Writing

Have you watched the HBO series Deadwood?

It’s a Western, the creative child of the brilliant David Milch. It’s violent, brutally realistic, and absolutely the most profane thing I have ever watched, with the possible exception of the Academy Award-winning movie The Departed, (directed by Martin Scorsese, written by William Monahan).

I would challenge anyone watching Deadwood to record a full minute of dialogue in any episode that does not include an f-bomb, or some other curse. Over the three full seasons the series ran I suppose it’s possible that a “clean” minute exists somewhere. I would be hard-pressed to find it. As you might expect, some viewers are put off by the profanity. Check out online reviews of the series and you’ll find lots of people who want nothing to do with it because of all the cursing, and plenty of others who recognize the excellence of the characters, the imagery, the plotting, but lament the explicit language.

And then there are viewers like me. I LOVE the profanity. I find it poetic, and I felt the same way about The Departed. I believe there is an art to writing works that depend so heavily on strong language. While some may dismiss the profanity in Deadwood or The Departed as gratuitous, I don’t believe it is. I have seen and read other works that DID have gratuitous profanity, and you can tell the difference. For my part, I have never tried to write something with this much strong language, but neither have I shied away from using curses in my writing.

Every author has their threshold for explicit language, just as every author has their threshold for violent and sexual content. Friends of mine pretty much refuse to use any profanity at all. Others throw in a ton. Either approach is fine, so long as the author can make it work. But authors should also understand that, as with sex and violence, they also have to be aware of the predilections of editors and publishers.

The default in publishing these days is that profanity is accepted. Publishers or short fiction markets that DON’T accept manuscripts with curse words in them will generally say so in their guidelines. And, of course, we all know we’re supposed to read and follow the guidelines before submitting any work anywhere, right? Right. At one time, YA markets were assumed to be profanity free, but that rule is less strict now. Still take extra care when submitting to YA markets and understand that while mild swearing might be accepted, stronger language, including f-bombs, might not be. Works aimed at middle grade readers and younger audiences should be entirely clean.

Beyond that, the key things to remember include the following:

1) Profanity for its own sake is not good writing. I generally avoid blanket statements like this one, but in this case it seems appropriate. Just as sex and violence for their own sake, without any narrative or character-related justification, can ruin a book or story, so can pointless swearing. When is profanity justified and how much of it should you use? That will vary from author to author, story to story, even scene to scene. Only you can decide what’s right. But as with things like gore or erotic content, you need to consider your audience AND the characters you’ve created, and then decide what is appropriate for both. Beta readers can be enormously helpful in this regard. I have been working on a trunk novel recently that includes what is far and away the most explicit sex scene I’ve ever written. But the sexual encounter is essential to both my character’s journey and my plot and, therefore, it warrants the attention and detail it’s given in the book. I didn’t write it this way for a cheap thrill. I had a narrative purpose in mind. And that, I believe, should be the test for profanity as well.

2) Your setting also must be a factor in how you handle profanity. As D.B. Jackson, I write the Thieftaker Chronicles, a historical fantasy set in pre-Revolutionary Boston. Throwing in a bunch of f-bombs to a Colonial setting simply would not work. No one would believe it – excessive profanity would yank my readers right out of my world, which I don’t want. I have also written several epic fantasy series set in alternate fantasy worlds. Some of these do have a bit of strong language, but only in contexts that feel appropriate to the world. To my mind, having a foul-mouthed character in most of my fantasy novels would feel wrong; it would seem too much like OUR world instead of my characters’ world. I know of some authors who deal with this by creating their own profanities for their fantasy worlds. They can then have foul-mouthed characters without offending readers or risking too much of a “real-world” feel to their books. I think that is a brilliant and elegant solution.

3) Finally, remember that despite extreme examples like Deadwood and The Departed, a little bit of profanity can go a long way. Think about it the way you might think of hot pepper in your cooking. Yes, there are some dishes that are meant to be REALLY spicy, and you might love dishes like that. For the most part, though, REALLY spicy appeals only to certain palettes. Most people like some heat in their food, but not so much that their eyes water. Profanity is much the same. Masterful writers can get away with extreme language. They can preserve the other flavors in spite of the “spice.” For most of us, a softer touch is often the better approach. Our audiences will likely be more comfortable with the occasional f-bomb and other curses, but not with page after page after page of strong language.

Put another way, you don’t have to be Puritanical, but you don’t have to be fucking rude, either.

Keep writing.