Tag Archives: submissions

Professional Wednesday: Submitting To Our Newest Anthologies

Thanksgiving is upon us, and the year is winding down. But for those of you who write and who are looking for publication opportunities, I want to point out that the open call for short story submissions for this year’s Zombie Need Brains anthologies — Brave New Worlds, Shattering the Glass Slipper, and, Noir (which I am co-editing with John Zakour) doesn’t end until December 31st. You still have plenty of time to submit stories to us.

As I have done in the past, I wanted to offer a post on things to do and consider when submitting short stories to any market, but ours in particular.

Let me start with the most obvious thing. ALL fiction markets — publishers, agencies, journals and magazines, as well as anthologies — have submission guidelines, known in the business as GLs. The guidelines for Zombies Need Brains anthologies can be found here.

GLs are called guidelines for a reason. They are not suggestions. They are not there for you to follow or ignore at your whim. They are requirements. If you ignore the guidelines — ANY of them — chances are your story will be rejected out of hand, without having been read. Why? you ask. Because editors are mean and arbitrary. Ha ha. Just a little editing humor for you there. Well, not really. We ARE mean and arbitrary. But we have good reasons for establishing GLs and wanting to see them followed.

Each anthology ZNB publishes begins with a set of anchor authors, writers you know, people with readerships, who have already agreed to write stories for the collection. Anchor stories usually account for seven or eight of the fourteen stories generally found in each anthology. The remaining stories, six or seven of them, are reserved for stories submitted through the open call.

DERELICT, edited by David B. Coe and Joshua PalmatierLast year, I co-edited Derelict. We received more than four hundred stories. The year before, I co-edited Galactic Stew. We received more than four hundred stories. The year before that, I co-edited Temporally Deactivated. We received more than two-hundred and fifty stories. Again, these are submissions for a total of six or seven slots.

We have guidelines because reading all those stories, and looking for the ones that are of the highest quality AND that will fit the anthology, is hard work. And one thing that makes it easier is having all the stories look the same, with clear fonts, standard margins and spacing, and professional presentation. If the stories come in looking the same, if the stories are all easy to read, we can judge them strictly on the basis of their quality. And this is exactly what YOU want us to do. The last thing you want is for us to reject your story without ever reading it. Think about those odds I just gave you. Even with Temporally Deactivated, which received the fewest submissions of the three I have co-edited, we only accepted 2.5% of the stories we received. With the more recent volumes, the acceptance rate was under 2%. With all those submissions coming in, we are, of course, looking for great stories (more on that later), but we’re also looking for reasons to weed out submissions, to help us get through the piles of stories we have to read. You don’t want us to toss your story because you sent it in a difficult-to-read font, or because you single-spaced when you should have double-spaced. You want your presentation to be professional and correct. You want us to judge the story on its merits, on the great characters you’ve written, on your gorgeous prose, on your scintillating narrative.

GALACTIC STEW, edited by David B. Coe and Joshua PalmatierAlong similar lines, ZNB anthologies are themed, which means that all the stories are about something in particular. Galactic Stew was about food. Derelict was about abandoned or lost ships. Noir is about detectives, in SF, fantasy, horror, or paranormal settings, investigating mysteries. As with the GLs, anthology themes are not suggestions. We’re not saying “If you feel like writing about detectives, feel free, but we’ll take any story about anything.” We’re saying, “For this anthology, we want detective stories with a speculative fiction element.” I can’t tell you how many stories we get that have nothing at all to do with our theme. I CAN tell you that we reject every last one of them. If you send to a themed anthology open-call a story that is off theme, it will not be accepted. Ever. Full stop.

Okay, so what are we looking for? How do you write a story for us that has a chance of being accepted. First, let me say this: If your story is on theme, and if you followed the GLs, we might still reject your story, even if it’s good. Hell, even if it’s great. We always have stories we love that don’t make it in. Think about those numbers again: four hundred submissions; six or seven slots. There’s no way to avoid this sort of disappointment. So do not take a rejection as an indication that your story is bad. It may be that we had a similar story that was simply a shade better. Or it may be that your great story was too similar to an anchor author’s story. Or it may be that we had too many fantasy stories and needed an SF (or vice versa).

But to give yourself the best chance, you want to be creative, different, attention-catching. We’re looking for detective stories in a noir-voice, so we expect a certain number of tropes. But we want to see those tropes turned on their heads. We want unusual mysteries, populated with intriguing, non-traditional characters. We want beautiful, clean prose. We want stories that make us think, that grab our attention on page one and don’t let go until the final passage. We want stories with suspense, or with laugh-out-loud humor, or with emotional power, or, best of all, with all of these things.

This is vague, I realize. The things I’ve told you NOT to do, are much clearer and more concrete than the things I’m telling you TO do. Because the best stories are the ones we can’t possibly anticipate. Often, we don’t know specifically what we want until we see it. We want to be surprised, just as we want the readers who will eventually buy the anthology to be surprised. And so I can’t tell you exactly what to write. But if you’re passionate about the story, if in some way the twists and turns of your story surprised you while you were writing it, if you’ve got something that you believe is different from anything you’ve read before, chances are you’re on the right track.

Best of luck. Remember, the submission deadline is December 31.

Writing-Tip Wednesday: Short Fiction Submissions

Welcome to the first of my 2020 Writing Tip Wednesdays (name still very much negotiable…). Every Wednesday, I intend to post a tip for writers about some element of the craft or business of writing. I don’t really have in mind any long-term structure for this feature – at least to begin with. I’ll probably be ranging somewhat randomly from one topic to the next. And I will be soliciting your input on what you’d like to hear about in these Wednesday posts.

For this week, though, I am thinking about short fiction, mostly because I am reading stories for the Zombies Need Brains anthology, Galactic Stew, which I am co-editing with Joshua Palmatier. In particular, I am thinking about the way in which stories ought to be submitted to editors for consideration, in terms of both appearance and content. Bear with me if you’ve heard some of this before.

Let me begin with this: Joshua and I received 409 submissions for this anthology. Our plan is to accept six stories (the other eight in the anthology are to be written by our anchor authors). Again, six stories will be selected from 409. Think about that for a moment. It is harder to get into our anthology than it is for a high school senior to get into Harvard. And so you want to give your story the very best chance of being selected, and that means a couple of things. Yes, naturally you want to write the best story you can. But you also don’t want to disadvantage your entry by failing to follow our submission guidelines or by presenting your work in a manner that is less than professional. So with that in mind, a few tips:

1) Follow the submission guidelines. If you have been to a convention I’m attending, you’ve probably heard me say this before, because it’s that important. Every anthology, every magazine (paper or online), every publishing house, every representational agency – EVERY market – has guidelines. Your job as writer is find them and follow them to the letter. Do not assume that the guidelines for one market apply to all. Chances are they don’t. ALWAYS check the guidelines. Always follow them. If by some chance you find the one market in the world that doesn’t have guidelines, then I recommend that at the very least you follow standard manuscript format: one inch margins all around: 12 point font, preferably Times New Roman; double-spacing; indenting at the beginning of each paragraph; headers containing page number, your last name, and the title of the story; .doc or .docx format (NOT .pdf). These are basics; they should be second nature. This is how professionals present their work.

2) Word count matters. In part this means that if we say “no longer than 7,500 words,” you probably shouldn’t send us a 9,000 word story, even if it is the greatest piece of short fiction since “The Lottery.” But it also means think about how long your story should be at minimum. Many sites will help with this, offering a word range, or, as with the Zombies Need Brains site, specifying an average length of story (in this case, 6,000). Still, even without such information, the upper word count limit should give some indication of desired length. If a market says they want stories no longer than, for instance, 7,500 words, that is likely an indication that they are not looking for flash fiction. Often publishers are trying to produce something (a book or magazine issue) of a certain length, and so they might well have in mind a page count, a word count, an approximate size for the project. For this reason, unless markets specifically ask for flash fiction, or very brief pieces of short fiction, a story that is only 500 or 1000 words long, probably is not going to make the cut.

3) Theme matters. Sometimes. Not all anthologies are themed. Sometimes editors are simply looking for the best stories they can find. At other times (as with the Zombies Need Brains anthologies) theme is everything. For anthologies like these, you want your stories to embrace the stated theme fully. It is usually not enough simply to have a passing mention of, say, food (the theme for Galactic Stew); it needs to be the focus of the story. To give a theme-appropriate analogy, it’s like on a cooking show, when the host tells you it’s not enough simply to use your basket ingredients. Rather you need to make those ingredients the star of whatever dish you’re making. In the same way, the theme should be central to your story.

4) When working with a theme, your first story idea might not be your best idea. This bit of advice I borrow from my co-editor, Joshua Palmatier, who offered it during a panel we shared at RoberCon in Binghamton back in September. This tidbit works on a number of levels: To begin, quite often, the first idea you come up with as you grapple with a theme is going to be the most obvious idea, not only to you, but to everyone who intends to submit. So, again using the food anthology as an example, if you write about, say, poisoning (which is actually an approach we urged people to avoid, but stick with me for the purposes of the example), it’s possible – likely even – that your story will be competing against dozens of poisoning stories. Yes, yours might be the best of them, but chances are we’re only going to take one, so you’re potentially putting yourself at a disadvantage. But also, don’t settle for the first idea works in a deeper way. Sometimes the most obvious idea is also the least interesting. The best stories we’ve seen have been those that surprise us, despite the fact that we’ve read literally hundreds of offerings. The more you think, the more you delve into the possibilities presented by the theme, the greater the chance that you’re going to discover something truly creative and unique. And that, after all, is your goal.

5) And finally, don’t be too hard on yourself if your story isn’t accepted. Did I mention that we received 409 submissions? These days, with so many people hoping to publish and so few markets available, editors and agents everywhere are inundated with stories (or manuscripts, or queries). It’s a tough market, and rejection, while painful, is not the same as judgment. A rejection does not mean your story sucks. It means that for this market, at this moment, the story is not what the editors or publishers or agents are looking for. And that’s ALL it means. The story might well be perfect for the next market to which you submit. Keep trying. If, after a while, the story still hasn’t sold, try another story, and maybe share this one with Beta readers who can offer constructive feedback. But do not freak out, and do not lose hope or get down on yourself. As I have said before, rejection is not the final word; it is simply a step in a long-term negotiation.

Best of luck to all of you. Keep writing!