Tag Archives: character

Professional Wednesday: Beginnings, Middles, and Endings, part III — The 60% Wall

Today, I add to my series of posts about “Beginnings, Middles, and Endings,” with a continued focus on the vast middle of the novel. If you wish to go back and read my first two essays in this feature on openings and middles-part I, feel free to do so. We’ll wait.

Ah, very good. Moving on . . . .

Seeds of Betrayal, by David B. Coe (Jacket art by Gary Ruddell)I have spoken before about the recurring problem I have with manuscripts at about the 60% mark. For those unfamiliar with the phenomenon, which afflicts many writers — not just me — it is fairly simple to explain. When I write a novel, I tend to make fairly steady progress until I approach the final third of the narrative. At that point, I run into a wall. And this has been true from the very start of my career. I didn’t recognize the pattern until one afternoon, while working on my fourth or fifth book. I came downstairs after a frustrating day, and Nancy asked me how my novel was coming.

“It’s awful,” I said. “There is no story here. I don’t know what I was thinking. The whole thing has fallen apart on me, and I have no idea how to move forward.”

“Ah,” said she, without surprise or very much sympathy. “So, you’re about 60% in.”

Cue heavenly light and revelatory music sung by angels. Because, yes, I was 60% in. Apparently, I complained this way, at this exact spot, with every book.

As I say, this is not all that uncommon. Lots of writers struggle with a similar wall. For some it comes a little earlier, for others a little later. But I would suggest that it is caused for all of us by the same basic dynamic in our process.

For the first 60% of our narrative (again, your percentage may be slightly different) we are doing what comes naturally to us writers: namely piling layer after layer of awful shit onto our protagonists. We set them up with lives — with love and security and comfort, with friends and family and colleagues, with belief systems and confidence and purpose. And over the course of 250 pages, we strip all of that away. We throw tragedy at them. We place them in danger. We rob them of the things they need and love most.

Those of you who don’t write fiction might, at this point, ask why we do this. That is a topic for another series of posts. The short answer is, we are horrible human beings, possessed of unbounded cruelty, bordering on sadism. But we are also sane enough (barely) to understand we ought not to do all these terrible things to REAL people. And so we do them to our characters. Also, it makes for really good reading. And what that says about the rest of you, I will leave unspoken . . . .

In any case, after we have done all these awful things to our characters, we suddenly realize (for me at around 60%) that we have to start repairing some of this damage. We can’t end the book with our heroes tied in knots, their lives destroyed, their spirits broken. Because while readers might enjoy watching us torture the poor dears, they also want us to offer them redemption and a new start after all is said and done.

All kidding aside, the problem in plotting comes at that pivot point, the place where the tide finally turns and the main characters start to work their way out of crisis. Setting up all the bad stuff is actually pretty easy. Getting characters to move beyond it, to find their way to a new equilibrium — that’s hard.

So, how do we get past that wall? How do I defeat the 60% block again and again and again?

First, breathe. Our story has not suddenly blown up. The situation is not hopeless. This is no time to give up our dreams of being a writer and turn to orthodonture. Seriously, that turning point is never easy, and writing is not one smooth exercise in creation. Fits and starts are part of the process. So relax. There IS a story here, and there is a way to get our heroes to where we want them to be. But we have work to do. I can’t tell you how many aspiring writers have unfinished manuscripts that break off at this pivot point. Let’s not allow ours be one of them.

Second, we need to think about the ending we have in mind for our novel, and then work backward from there, step by step. What needs to happen in order for our narrative and our characters to get to that finale? Take notes, make a reverse outline, plot point by plot point. In doing this, we may realize that we need to make some revisions to the first 60% of the novel — adjustments that make the ending possible. That’s fine. This is our first draft. No one will know but us. Yes, we might even have to kill a darling or two. That’s part of being a writer.

Third, if the 60% problem still seems intractable, we need to look for places where our story as it reads now has deviated from what we had in mind when we first conceived of the narrative and its ending. Maybe we have taken a narrative detour, or added in a new character, or killed someone off who it turns out we need. Again, this is draft. Rewrites are part of the process. So if we have stuff to fix, so be it. Or maybe we keep those deviations in place and have to rethink our ending. That works, too. But we might need to make some adjustments.

Finally, we keep moving forward no matter what. Don’t give up. Don’t retreat into those rewrites now. We’ll make notes on all we have to revise in the earlier part of the book, and then we will finish. Because that’s what writers do.

Remember, the pivot is hard for all of us. We can overcome it. If we couldn’t, there would be far, far, far fewer books in this world.

Keep writing!

Monday Musings: What We’re Watching These Days

Today’s post is a bit late, for which I apologize. It also offers a break from some of the more weighty topics I’ve covered in my Monday posts. I sometimes feel that I get too serious with my essays week after week, and though I know people enjoy the Musings posts, I also don’t want to be a downer.

Nancy and I have been streaming some new stuff so far this year. For a time, some of you may remember, we were new to the world of streaming (and new to the world of high-speed internet) and were just trying to catch up on the shows everyone was talking about. At this point, we have worked our way through some of the well-known stuff — Ted Lasso, The Marvelous Mrs. Maisel, The Crown, and others. We have enjoyed them (mostly — the most recent season of The Crown left us cold; we didn’t finish it) and are new venturing into newer shows and other titles that we’re finding interesting. I should mention here that we currently have access to Netflix, Prime, Disney+, and Apple TV. We have not yet ventured into Paramount+ or HBO Max, though we intend to eventually.

With that in mind, here are a few of our recent favorites:

The Diplomat — Netflix: Keri Russell and Rufus Sewell as a dysfunctional couple who are both high-profile diplomats. He is undisciplined and currently out of work; she is newly assigned as the ambassador to London, a position that should be low key and cushy but proves anything but. His jealousy of her success and his repeated attempts to manipulate events behind the scenes threaten to wreck their marriage, despite the electric bond between them. The dynamic between the two is fascinating and compelling, the acting is terrific, as is the supporting cast. One season is done, and the show has been renewed for another.

The Night Agent — Netflix: Gabriel Basso plays a low-level FBI agent who answers a late-night call from a young woman (played by Luciane Buchanan) being hunted by the killers who, for reasons she doesn’t understand, have just murdered her aunt and uncle. Events quickly point toward a mole in the White House and a deadly plot against the U.S. government. You don’t want to think too hard about any of what happens, because there are definitely plot holes. And the scripts are not about win any Pulitzers. But the chemistry between Basso and Buchanan is terrific, and the storyline is compelling enough to pull one along for all 10 first season episodes. One season is done; show renewed for another.

The Last Kingdom — Netflix: A historical series set in England at the time of King Alfred (before there actually was an England). Alexander Dreymon plays Uhtred of Bebbanburg, a Saxon-born man who was raised by invading Danes and finds himself caught again and again between Danish warriors and the Saxons who seek to establish a kingdom that will unite all of England. The action can be brutal, bloody, and gruesome, and there is a good deal of explicit sex. But if you’re okay with that, this is interesting, suspenseful, and really well-acted. Highly recommended. Five seasons complete and a final movie, Seven Kings Must Die, also on Netflix.

Star Wars: Andor — Disney+: This entry in the Star Wars mythos is one that I watched while Nancy was traveling, and it really surprised me. I was sort of lukewarm on The Mandalorian and expected to feel the same way about this series, which traces the early years of Cassian Andor’s (Diego Luna) initiation into the rebel cause. For those who don’t know, Andor was one of the lead characters in the Star Wars movie Rogue One. This show serves as a prequel to that, and to the original Star Wars movie. As it turns out, the show is thoughtfully done, and the performances are quite good. I offer this along with all the usual caveats about anything Star Wars-related. Rabid fans of the franchise will already know about this series, but if you’re a casual fan of the movies, you’ll probably enjoy this as well. One season, renewed for a second.

Derry Girls — Netflix: Brilliant, hilarious, and utterly bingeable. This show originally aired on Irish TV, where it was a huge hit. You can now watch it on Netflix. It follows a group of high school kids living in Northern Ireland during the 1990s as the Troubles continue to consume the land. The humor is spot on, making the occasional moments of serious drama are all the more effective. The ensemble cast is quirky and perfect. The episodes are only 30 minutes long and there are only three seasons of the show, making it easy to get through in a long weekend. You won’t be sorry. Oh, turn on close captioning when you watch; the accents are thick. Three seasons. Complete.

Lockwood and Co. — Netflix: We’re watching this one now. Based on the novels by Jonathan Stroud, Lockwood and Co. follows three teens who fight supernatural spirits in a dystopian future London. The teens are portrayed quite well by Ruby Stokes, Cameron Chapman and Ali Hadji-Heshmati, and thus far (five episodes in) the storyline is certainly fun and intriguing enough to hold our interest. There are some plot holes, but the action and dialogue move things along quickly enough to keep one from dwelling on them for too long. Unfortunately, the series was cancelled after one season (10 episodes). One season; cancelled.

And there we are.

Have a great week.

Professional Wednesday: Trust Yourself. No, Really.

Rules of Ascension, by David B. Coe (Jacket art by Gary Ruddell)Trust your reader.

This is editor speak for “trust yourself.” It is something I say often to many of the writers I edit.

But what does it mean?

I have had my own lesson in “trust your reader” in recent days as I have begun the long, arduous task of editing for reissue the five volumes of my Winds of the Forelands epic fantasy series, originally published by Tor Books back in the early 2000s, when I was still a relative newbie. My editor at Tor used to tell me all the time to trust my readers, and so I assumed — naïvely, it would seem — that back in the day he and I had caught all the instances where I didn’t trust my reader. But no. It seems there were so many of these moments, that he had to engage in a sort of editorial triage, catching only the most egregious and leaving the rest.

Yes, I know. I still haven’t defined the phrase.

Seeds of Betrayal, by David B. Coe (Jacket art by Gary Ruddell)As I say, “trust your reader” is essentially the same as “trust yourself.” And editors use it to point out all those places where we writers tell our readers stuff that they really don’t have to be told. Writers spend a lot of time setting stuff up — arranging our plot points just so in order to steer our narratives to that grand climax we have planned; building character backgrounds and arcs of character development that carry our heroes from who they are when the story begins to who we want them to be when the story ends; building histories and magic systems and other intricacies into our world so that all the storylines and character arcs fit with the setting we have crafted with such care.

Bonds of Vengeance, by David B. Coe (Jacket art by Romas Kukalis)And because we work so hard on all this stuff (and other narrative elements I haven’t even mentioned) we want to be absolutely certain that our readers get it all. We don’t want them to miss a thing, because then all our Great Work will be for naught. Because maybe, just maybe, if they don’t get it all, then our Wonderful Plot might not come across as quite so wonderful, and our Deep Characters might not come across as quite so deep, and our Spectacular Worlds might not feel quite so spectacular.

And that would be A Tragedy.

Shapers of Darkness, by David B. Coe (Jacket art by Romas Kukalis)Okay, yes, I’m making light, poking fun at myself and my fellow writers. But fears such as these really do lie at the heart of most “trust your reader” moments. And so we fill our stories with unnecessary explanations, with redundancies that are intended to remind, but that wind up serving no purpose, with statements of the obvious and the already-known that serve only to clutter our prose and our storytelling.

The first few hundred pages of Rules of Ascension, the first volume of Winds of the Forelands, is filled to bursting with unnecessary passages of this sort. I explain things again and again. I remind my readers of key points in scenes that took place just a dozen or so pages back. I make absolutely certain that my readers are well versed in every crucial element (“crucial” as determined by me, of course) in my world building and character backgrounds.

Weavers of War, by David B. Coe (Jacket art by Romas Kukalis)As a result, the first volume of the series was originally 220,000 words long. Yes, that’s right. Book II was about 215,000, and the later volumes were each about 160,000. They are big freakin’ books. Now, to be clear, there are other things that make them too wordy, and I’m fixing those as well. And the fact is, these are big stories and even after I have edited them, the first book will still weigh in at well over 200,000 words. My point is, they are longer than they need to be. They are cluttered with stuff my readers don’t need, and all that stuff gets in the way of the many, many good things I have done with my characters and setting and plot and prose.

I have always been proud of these books. I remain so even as I work through this process. People have read and enjoyed all five volumes as originally written despite the “trust your reader” moments. I actually think most readers pass over those redundant, unnecessary passages without really noticing them. They are not horrible or glaring (except to me); they’re just annoying. They are rookie mistakes, and so I find them embarrassing, and I want to eliminate as many as possible before reissuing the books.

But our goal as writers ought to be to produce the best stories we can write, with the clearest, most concise narratives and the cleanest, most readable prose. “Trust your reader” moments are a hindrance — one among many — to the achievement of that goal, and so we should be aware of the tendency and work to eliminate these unnecessary passages from our writing.

Mostly, we should remember the translation — “trust your reader” means “trust yourself.” Chances are we have laid our groundwork effectively, establishing our worlds, developing our characters, setting up our plot points. If we haven’t, a good editor will tell us so and will recommend places where we can clarify matters a bit.

So, remember that less is usually more, that showing is almost always better than telling, that most times when we stop to explain stuff we rob our stories of momentum.

And most of all, remember to trust yourself. You’ve earned it.

Keep writing.

Professional Wednesday: Adding Characters To Spice Up a Story

Many years ago, several of my writer friends and I were involved in a joint online venture — a writing blog called Magical Words, where we offered writing advice for free. We posted new content nearly every day, each of us taking one day out of the workweek to write, we commented on one another’s posts to create a writing dialogue, and we garnered a pretty significant following. The roster included regulars Faith Hunter, Misty Massey, A.J. Hartley, John Hartness, C.E. Murphy, Stuart Jaffe, Edmund Schubert, and me as well as a host of terrific guests including James Tuck, Mindy Klasky, Lucienne Diver, and Gail Martin, to name just a few. I know, quite a line-up, right?

How To Write Magical WordsWe kept the site going for nearly a decade (thanks Todd Massey), and the site still exists, for those interested in wading through the extensive archives. We also produced a writing book, which is still available.

I bring all of this up because recently I have been thinking about the advice I offered on that site, with the idea of revisiting some of the topics. And I’d like to begin doing that today . . . .

I have posted before about different ways we might breathe life into a story, book, or series that has gone a bit stale. This is a fairly common problem, one I have dealt with throughout my career, and one I have thought about recently as I contemplate what I might do with a new Thieftaker installment, or a return to one of my other projects.

A great bit of advice in this regard comes from Faith whose approach to the problem is fairly simple, not to mention ruthless. When your plot starts to feel flat, she has often said (paraphrasing here), kill off a character. This will change your story’s dynamics, give your writing a burst of emotional power, and almost certainly result in shifts in narrative tectonics you can’t even anticipate. And I agree with this: It’s a great way to shake things up. But there is another way to breathe life into an older project, and it’s actually the direct opposite.

One of my favorite characters in the entire Star Trek franchise was Ensign Ro Laren (played by Michelle Forbes), the Bajoran-rebel-turned-Starfleet-officer. She was introduced to viewers of Star Trek: The Next Generation in an outstanding episode that aired in the 5th season, and it was clear from her very first scene that she would be a terrific character. She was surly and abrasive, disdainful of authority and deeply proud of her Bajoran heritage. Starfleet was always portrayed as the ultimate melting pot — characters from different planets were expected to subsume their native cultures to the shared values of the larger organization. She refused, which made her compelling, fascinating even. Adding her to the cast shook up the somewhat tired dynamics of the show and yielded several memorable episodes.

Buffy the Vampire Slayer, another of my favorite series did something similar in its third season, when it introduced a second slayer, Faith Lehane (Eliza Dushku) to the mix. Faith joined Buffy’s Scooby-gang, but she brought a rebellious, morally-ambiguous quality to the show that had been missing previously. She disrupted Zander and Willow’s friendship, defied Giles’s authority, corrupted Buffy, and eventually turned on her, becoming a dangerous rival. Again, the addition of a new character altered familiar dynamics and infused the franchise with new drama and energy and power.

A third example: My favorite show of all time is The West Wing, which, in its second season, introduced a character named Ainsley Hayes (Emily Procter) to the Bartlet White House. Ainsley was a Southern conservative Republican, whose political views were diametrically opposed to those of Josh, Sam, C.J., and Leo, and whose keen intelligence and sharp wit made her a worthy foil for all of them. The West Wing hadn’t had time to grow stale at that point, but Aaron Sorkin, the show’s creator and chief writer, seeing the potential for such a thing, acted preemptively. By adding Ainsley to the cast, he sent the show in new and unexpected directions and brought additional tension, humor, and resonance to a show already brimming with those qualities.

Three different shows, three powerful, dynamic women added to the storylines. In each case, the addition of one character completely altered the tone and feel of the series.

The lesson here should be fairly obvious. Yes, killing a character can jump-start a plot. I use that approach quite often. But adding a character can do much the same thing. And if I am working on a longer project — a multi-book series — I often find that killing off someone important isn’t enough to infuse the franchise with the needed energy. Introducing a new character, however, particularly someone who is going to prove disruptive to my plotting and uncomfortable for my established characters, can really shake things up. And sometimes that’s exactly what we need.

Storytelling is about conflict and tension. When we find a book or series going flat it is usually because those two qualities — conflict and tension — are missing, or at least lagging. That’s why it’s not always enough to add just any new character. Sure, a new love interest or sidekick can spice things up a little. But if this new person fits in too comfortably, the point of adding them might well be lost. If instead we bring in someone who is going roil the metaphorical waters, we stand a much better chance of achieving the desired result: namely more drama, more emotion, more trouble for all concerned. Our readers will eat it up.

Keep writing.

Professional Wednesday: When To Fight an Edit, and When To Let it Go

I know my knee-jerk response is not always my wisest response.

All of us who have gone through the editorial process are familiar with the conundrum: We want to work with our editors. We want to cultivate reputations for being easy to work with, cooperative, flexible, etc. No one WANTS to be known as a prima donna. At least almost no one. But then we find that our editor (or our copy editor, or our proofer) has altered something we didn’t want altered, killed a darling we weren’t willing to sacrifice. What do we do? Do we dig in our heels in order to keep the original wording, carving “STET” (editorial speak for “let it stand”) into the manuscript with a bloody blade? Or do we give in, though it hurts physically to do so?

Put another way, when do we as writers fight for wording we want, and when do we acquiesce?

Over the past few years, I have been both editor and writer on a number of stories and novels. I have felt the sting of having passages I have written, passages I care about, altered by an editor, and I have also had writers reject editorial feedback I have given that I know, with every fiber of my being, would make their work better. I haven’t enjoyed either experience, yet I have come to see that both are natural, even necessary, outcomes of the literary process.

At its best, the relationship between writer and editor is collaborative, cooperative. It necessitates compromise. Some of our darlings won’t survive the process. Some of the editor’s suggestions will be rejected. Early in my career, I worked with an editor who had far, far more experience than I did, and this editor expected that I would defer in most if not all cases. Our interactions often left me feeling bullied, and there were changes the editor insisted upon that I wish I had rejected. I have also, in my editorial capacity, worked with writers who refuse all suggestions. All of them. Neither extreme is likely to produce the best possible version of the story, which, of course, ought to be the entire point.

So, as writers, how do we decide how hard to push back, when to compromise, when to insist on our wording or approach? And as editors, how insistent should we be?

Let me begin by addressing that last question, because in many respects it’s the easiest to answer. In my capacity as editor, I feel it is my responsibility to point out to my writers anything and everything I can see that I believe needs to be fixed in order to improve the story or book. I will offer possible solutions — alternate wording or potential fixes for narrative issues, but none of what I suggest is meant to be the only possible approach. My purpose is to point out a problem. The author can fix it any way they choose. Or they can decide it’s not a problem. And, generally speaking, if an author decides the problem I have identified is NOT in fact a problem, I will respect that decision. Every now and then, if I believe the issue is serious enough and the author decides initially that they don’t agree, I will mention the issue again and explain why I think it matters, and how it might be addressed without changing too much. After that, I won’t say more. It’s the writer’s story, after all. Their name is on it, not mine.

And in my capacity as writer, I follow the same principle. It is my story. My name is on the byline, not the editor’s. Now, having said that, I also have to add that I accept the vast majority of my editors’ suggested fixes, and I always take seriously any problem they identify. Why? Because my editors are professionals and they know what they’re doing. Because we writers can’t possibly see every flaw in our work; we’re simply too close to it. Because I am far from perfect. And because I trust the process and I understand the editor-writer relationship is not adversarial; my editor’s goal is my goal: to make the story as good as it can be.

So how do I decide when to stick to my guns and when to give in on an issue of wording or style, plotting or character work?

1. I give the matter some time to percolate. The truth is, often when I disagree with something my editor suggests, my first impulse is to resist, to refuse, to insist on having things my way. And so, when reading through an edited manuscript, I will mark the issue as something to return to later. I essentially stick a pin in it. Because I know my knee-jerk response is not always my wisest response.

2. When I return to the issue, I try to see what it is the editor is pointing out. Remember I said earlier, in talking about editing, that editorial suggestions are just that: suggestions. They are a way of saying, “There’s a problem here.” Good editors do not add, “And you need to fix it my way.” So I try to see the issue my editor has identified, and for the moment I ignore their suggested solution. Much of the time, I can find edits that preserve the tone I want while also addressing the problem the editor has identified.

3. If, after some time and some careful consideration, I still find myself disagreeing with the edit, I ask myself how much it matters to the book. Is this issue worth an argument? Quite often, they’re not. I take pride in my writing and I craft each word, because I want my books and stories to read a certain way. But I know many of my readers don’t take the same care in reading a book that I take in writing it. That’s natural. So, are readers likely to notice if I change this in some way? If the answer is no, the issue is probably not worth fighting over. It’s just up to me to get over myself.

It’s worth noting here that, generally speaking, issues related to style and wording are important but not crucial. Questions touching on narrative issues — plotting, pacing, character — are fundamental, and so I am far, far more likely to insist on having my way in these instances. A few series back, I rejected a number of edits suggested by an editor because I knew they were wrong and I felt certain the edits they suggested would ruin the book. I got my way. And I never worked with that editor again.

4. Finally, if I have given myself time to settle down, if I have decided the issue is one I care about, if I have decided that making a change is going to impact materially my readers’ experience, I will insist on keeping the wording or narrative point as I originally wrote it. STET that sucker.

But as you can see, even with my conviction that we authors should always have the final word (It’s. Our. Book.) I do all I can to respect and take seriously the work done by my editors. It’s worth saying again: Editors and writers are allies. We work together to make a manuscript as good as it can be. Editors who push too hard, and authors who are too resistant to changing anything, undermine the editorial process. They may think they are scoring points in some ridiculous battle of ego and control. But all they are doing is hurting the manuscript, which benefits no one.

Keep writing.

Professional Wednesday: My Best Mistakes, Part I

A new month, a new blog series. Not that I’m committing to doing a series every month. Really, I’m not . . . .

[Sigh] What have I done . . . ?

Over the course of my career, which has spanned more than twenty-five years, I have managed to accomplish a lot of things. But it has occurred to me that I have also made some pretty interesting mistakes. And maybe readers would learn something from hearing about a few of them. Certainly they might be entertained. And so, with this week’s post I kick off my “My Best Mistakes” series. I hope you enjoy it.

I’m going to start with a story a number of you might already know from one context or another. If you have seen me on panels or at readings, you might well have heard me tell it. If not, here you go. (And a note pertaining to this post and others to come — I will be telling stories that almost invariably include other people and/or published works of mine that I am still seeking to market. In the interest of discretion, some details of these mistake-stories will be kept purposefully vague. I hope you understand. If you don’t understand . . . well, I really don’t care.)

Children of Amarid, by David B. Coe (jacket art by Romas Kukalis)Very early in my career — like, one book in — I attended a very large convention as a guest. It was by far the largest, best-attended con I’d been, too, and at first I was a bit star-struck by the whole thing. Unfortunately, that didn’t last. Read on.

One of my panels was on character-building. Or at least I think it was. Maybe it was on things that happen to us when we write. Or things we can talk about that will allow an impulsive, full-of-himself-young-writer-with-one-lonely-book-to-his-name to do stupid things. I was on the panel with three other authors. Two of them I didn’t know, though they seemed to be solid mid-list authors, each with several publishing credits. The third was a giant in the field. This writer also published with Tor, my publisher, and might well have been one of their three biggest names. I was nothing compared to this person. I was lint.

Somehow, the discussion turned to that wonderful creative moment when our characters begin to do things that we don’t expect, that we don’t necessarily plan. I have written and spoken about this quite a bit. To my mind, it is the moment when we discover that all the work we’ve done to create realistic characters has paid off. They are acting of their own volition in a sense, though of course we are still creating them. The creation is just happening deep in our hind-brains, making it SEEM that they are independent, sentient beings. That, at least is how I felt — and still feel — about it.

The big-name writer disagreed. This person responded to what I had said about this by telling me, in no uncertain terms, in front of a roomful of people, that if my characters were not doing exactly what I expected, I was doing it wrong. And be “it” this person meant “writing.”

“You are the god of your world,” this person said. “You control everything.” End of story. As it were.

The other two writers quickly dropped out of the conversation. They sat at the panel table, staring at their hands, keeping silent, and allowing this other idiot — ie. Me — to keep on arguing the point. Because they were very smart. Much smarter than me. I. Whatever.

Me? I just kept on arguing with the big name, the person who could crush me and my career like a bug if they chose to. Because I was right and this person was wrong. That’s what I thought. (Still do, honestly, but that’s beside the point.) Finally, in my growing frustration, I said (at volume, with heat) “If you write them like puppets, they’ll read like puppets!”

And then I realized what I’d done. Big name. Room full of people. Me saying, essentially, that this person wrote flat, boring, lifeless characters. Holy fuck.

As I have said before in other venues, in that instant the entirety of my tiny little career flashed across my eyes. I figured I was totally screwed. Worse, I had screwed myself.

Now, as it turned out, I was fine. The conversation shifted to another topic. I kept my voice down and my opinions blandly neutral for the rest of the panel. And afterward, I apologized profusely. The big name author was gracious, kind, generous, and forgiving.

I was fortunate. I also learned a valuable lesson. Panel discussions can grow heated; the best ones sometimes do. But even when they do, we must remain polite, and we must always refrain from making any of our statements sound personal or targeted. Because that’s the courteous thing to do. But also because we are always going to be on panels with a mix of people, some of them less experienced than we are (or at least equally lacking in experience) and some of them more experienced, with greater reach and a greater capacity to hinder our career advancement.

I got lucky that day. The person at whom I directed my statement understood I was speaking without thinking, in the heat of the moment. Other authors might not have been so understanding. I could have done real damage to my career.

So that is this week’s mistake. In future weeks, I will focus on different sorts of missteps — bad business decisions, bad reactions to reviews, etc. I hope you find the stories helpful.

In the meantime, as always, keep writing.

Professional Wednesday: “Hidden Brain,” Perception, and Fiction

On a recent drive I began listening to the Hidden Brain podcast, with the brilliant Shankar Vedantam. I had listened to scattered episodes before, but never in a systematic way. But this was a long drive and I wound up listening to more than half a dozen episodes, each one fascinating, engaging, and informative. If you’re not familiar with the podcast, which focuses on topics related to psychology, neurobiology, and human behavior, you should check it out. It’s pretty amazing

During my drive, though, one episode in particular lodged in my thoughts, because it threatens to undermine a lot of what I do every day as a writer.

The episode, which first aired only a couple of weeks ago, is called “How to Really Know Another Person.” And the upshot of the discussion was that we can’t really know another person, that when it comes to sussing out the reactions and emotions of other people, we are, as a species, kind of inept.

When we write fiction, we present our stories from the viewpoint of our narrating or point of view characters. Sometimes we use just one point of view character. Sometimes we use several. But when we use more than one, we only switch point of view with a new scene or chapter. At any given moment in a story, we are limited to our narrating character’s perspective. We can know what they are thinking and feeling and remembering, but that’s all. The moment we start to give our readers access to the thoughts and emotions of several characters at once, we are violating point of view and falling into omniscient voice, which is out of favor in today’s literary market. The term used for this — not kindly, I might add — is “head-hopping.” It’s something we don’t want to do.

And so, in order to give our readers insights into the emotions and thoughts of actors other than our point of view characters, we have to rely on the observations and insights of the narrating character. Those characters might pick up on facial expressions, gestures, tone of voice, subtleties of spoken conversation, and any number of other clues to keep readers in the know about the feelings, motivations, thoughts, and loyalties of the people the POV characters encounter. The narrators are our readers’ guides to all elements of our stories, and so their interpretations of these interactions are crucial to furthering our plots.

But now let’s return to the Hidden Brain podcast I heard. As Vedantam points out at the beginning of the episode, recent studies have shown that “many of the clues we use to read the minds of others, are suspect.” In other words, all those things I have my point of view characters picking up on, are, in reality, less than accurate. According to his guest on the program,Tessa West, an associate professor of psychology at New York University, the best way for us to find out what others are thinking and how they are feeling is — surprise! — to ask them, and to make our questions as specific and focused as possible.

The problem with this, of course is that while this may make for better relationships in the real world, it makes for truly lousy fiction. If all the misunderstandings and intrigue and misdirection among our many characters were simply cleared up by heart-to-heart conversations, our novels would all be thirty pages long and boring as hell. More to the point, the solution offered by Doctor West — which, again, is probably really good advice for improving interactions in the real world — doesn’t account for the fact that many of our fictional relationships are adversarial. A character who asks forthright questions of a potential enemy probably isn’t going to get honest answers, at least not without making the exchanges seem incredibly contrived and unconvincing.

So what are we to do? The tools our POV characters rely on don’t really work. Should we have them habitually draw the wrong conclusions from their interactions with other characters? That is likely to tick off our readers before too long. An unreliable narrator is one thing. A buffoon is quite another.

Or do we assume that most of our readers don’t listen to the Hidden Brain, and that even if they do, what they want from us is a good story, rather than an accurate portrayal of the latest in psychological research?

It probably won’t surprise you to learn that this is the approach I recommend for others and also the one I intend to stick to myself. Let’s be honest: fiction is always an imperfect reflection of reality, and not just because of the magic systems and invented worlds we find in fantasy. As an example, our characters tend to be far more articulate than we are. If we wrote dialogue the way it sounds in the real world, it would be full of “um”s and “you know”s and “like”s and such. We would have a ton of spoken sentences that never quite get to the point or follow rules of grammar. Instead, the conversations we write for our characters sound the way we wish our real-world conversations sounded — witty, snappy, clear, natural.

In the same way, I will continue to allow my point of view characters to pick up on visual and aural clues as indicators of what others are thinking and feeling. Yes, after listening to the podcast, I may choose to have them get things wrong slightly more often. But my characters are not going to start asking questions of one another that are too frank to maintain suspense.

Sure, I want my stories to be believable. But I also want them to entertain.

Keep writing.

Professional Wednesday: It’s All Connected

One more post about my teaching weekend at the Hampton Roads Writers Conference . . . .

As I believe I mentioned last week, I taught four classes at the event. The topics were: point of view, character development, world building, and pacing/narrative arc. And something I noticed as I spoke at the event — something that had kind of escaped me during my preparation of the talks, probably because I worked on them over several weeks, rather than in a single compressed weekend — was the tremendous amount of overlap among the different subjects.

It makes sense that talks on character and point of view would have a lot in common. In fact, usually I combine the two, especially if I have more time or am teaching over the course of several sessions. But world building? Pacing? As it turns out, yep.

It’s all connected. Storytelling doesn’t care for siloing or creating artificial boundaries among various topics. Our writing is most effective when we accomplish several aims at once, when our character work reinforces our world building, which furthers our narratives, which strengthens our pacing, which ups the tension and sense of conflict, which helps us deepen our characters. And so the cycle goes on.

There is a theory about writing — an old editor of mine referred to it as Vernor’s Rule, because he first heard it from award-winning science fiction author Vernor Vinge (who he also edited). Vernor’s Rule says the following: As writers, what we do can be categorized broadly in three ways — we develop character, we advance our plots, and we fill in background information. Yes, those are broad headings, but he’s essentially right. And according to Vernor’s Rule, at any given moment in our novels, in any given scene, we should be doing at least two, and preferably all three of those things simultaneously. If we’re only doing one, or, God forbid, none of those things, our manuscripts have stalled, and we need to fix the scene in question.

It’s a simple rule, and it fits in with the realization I had at the writers conference. We should strive to do many things at once with our writing, in part because we can do many things at once. Character arc and narrative arc (plotting) work together to build tension in our stories, and ideally we want them to peak at the same time, with our protagonists coming into their “power” (in whatever sense we care to have this happen) at the same time our plots are reaching their zeniths. Keeping our readers apprised of relevant background information is actually quite helpful in tracing character development AND in deepening our world building, which should bear directly on our narratives.

And really, that is the extent of what I had on my mind today. Writing conferences and convention panels and the like function best when we can break down writing into its component parts. Handling the subjects that way simplifies and clarifies. There is absolutely value in concentrating on individual topics — on character and setting and point of view and the rest. The danger is that we will come to think of these things as operating independently of one another. Because they don’t. Yes, by all means, study each one in turn. Learn all there is to learn about them. But then apply all you can learn in such a way as to blend them together, allowing your various story elements to coalesce into something that is far, far greater than the sum of its parts. That’s where the magic happens. That’s where words on a page turn into living breathing people, into places that feel as real as our own world, and into stories that keep us turning the pages deep into the night.

Keep writing.

Professional Wednesday: Hampton Roads Writers Conference, and the Hardest Writing Topic to Teach (For Me)

This week I head to the Hampton Roads Writers Conference in Virginia Beach. I’ll be teaching several workshops over the three days I’m there — a two-hour master class on “Point of View and Voice,” a ninety-minute class on “Character and Character Arc,” and two one-hour classes, one on “World Building” and one on “Pacing and Narrative Arc.” I always look forward to conferences like this one, in large part because I love to teach, and I love to talk about the craft of story telling.

Recently, some of you may recall, I wrote about the difficulties inherent in encouraging aspiring writers given the state of today’s literary market. I don’t believe teaching at the workshop contradicts or undermines what I wrote in that post. If students ask me about the business side of writing, I will be brutally honest with them. And even if they don’t ask the questions, I will not misrepresent the publishing industry or in any way downplay the difficulties currently faced by new writers.

Teaching writing, though, is always a service, always a worthwhile thing to do. Whether someone wishes to write professionally (despite the odds) or write as a hobby — or something in between — it can never hurt to hone those skills. I don’t ever intend to be a professional photographer or musician, but I am always looking to improve at both and would gladly attend photography workshops to learn new techniques. (Provided I can find the time and the money to do so — those workshops are spendy!) Put another way, if I can help any writer improve their skills and get more enjoyment out of their literary projects, I believe I have done a good thing.

I have taught on previous occasions all the topics I’ll be covering this weekend, and I can safely say that pacing and narrative arc are far and away the toughest to teach. Why? Because, they are somewhat amorphous topics. Point of view has definite categories and approaches. It has “rules” most writers tend to follow and most editors tend to look for. I have developed techniques and mechanisms for character development that I am more than happy share. And world building is a process with which I am very familiar and which can be broken down into component parts as a way of rationalizing a complex, sprawling endeavor.

Pacing, though, is all about feel, about instinct. I can talk about things I try to do myself, in my own work, but even those discussions tend to stray into the realm of analogies and metaphors, ways of describing something that defies description. A lot of what I have learned over the years about pacing and shaping narrative arc, has come out of trial and error, mistakes I made in one book or series and corrected in the next, or the one after that.

So why try to teach it? Because, quite honestly, despite the difficulties inherent in talking about a subject that is so hard to pin down — or perhaps because of those challenges — some of the best teaching sessions I’ve ever had focused on this subject. As the topic grows harder to discuss, I find, the classes on the topic grow increasingly interactive, until all in the room are working on ways to conceptualize and contextualize the conversation. In other words, it becomes a team effort, and that helps everyone in the room.

I plan to approach the class in three ways — one is conceptual, relying on those analogies I mentioned earlier; one is visual, using drawings to show how narrative arc ought to progress in a book and in a series; and one is pragmatic, focusing on those narrative mechanics that help us with pacing and that are easiest to discuss in concrete terms.

As I say, my past experiences with teaching pacing and narrative arc have generally been pretty good (and I just jinxed myself) so I am hoping this one will be, too.

The other thing I love about teaching at conferences like Hampton Roads is the opportunity to hang out with other industry professionals, and I believe the coming weekend will be especially fun, since two of my favorite people in the world, Edmund Schubert and John Hartness, will be there as well. In fact, Edmund is one of the conference’s keynote speakers.

So that’s what I have on tap for my end-of-week/weekend. I hope yours is great.

Keep writing!

Professional Wednesday: Once More Unto The Breach — To Outline or Not, Redux

After attending DragonCon and speaking on panels about various aspects of writing, I have found myself thinking—yet again—about the age-old debate between those who outline their books and those who don’t. Or, between planners and pantsers, in the parlance of the discussion. And yes, I know those who write without an outline object to the term “pantsing.” (For those unfamiliar with the term, it comes from the phrase “Flying [or in this case ‘writing’] by the seat of one’s pants.”)

I actually understand and sympathize with these objections to the term. As one who sometimes writes with an outline and sometimes without, I can say with confidence that I am no less a writer when in the midst of those projects that defy my efforts to outline ahead of time.

As I have said before, my creative process reinvents itself with each project I take on, often with each book. Some projects lend themselves to outlining and are better suited to a systematic approach to plotting. The Thieftaker books in particular are easy to outline. Indeed, when writing in the Thieftaker universe I feel outlining is absolutely essential. With each book and story, I seek to blend historical events with fictional ones, and keeping the two timelines—the imagined and the real—in sync, demands that I have plan things out with care.

Time’s Children, by D.B. Jackson © Angry Robot. Art by Jan Weßbecher.TIME'S DEMON, by D.B. Jackson (Art by Jan Weßbecher)Time's Assassin, book III of The Islevale Cycle, by D.B. Jackson (jacket art by Robyne Pomroy)

On the other hand, I have written books that I could not outline at all, despite making every attempt to do so. Most notably, the three volumes of my Islevale Cycle (Time’s Children, Time’s Demon, and Time’s Assassin) simply would not submit themselves to any sort of advanced planning. They were like children, refusing to sit still long enough to be photographed.

I have also said before that to me the outlining thing is not so much a binary choice—outline in detail or write the books without any planning at all—as it is a continuum. Even the most dedicated “pantsers” I know have a good idea of where their books are headed. They just don’t like to be tied to a formal outline. In the same way, the most diligent outliners I know leave a great many details out of their outlines, allowing themselves to create in the moment, to preserve the energy that comes from writing organically. Each of us is a little bit planner, a little bit pantser, a little bit country, a little bit rock ‘n roll . . . .

(That is my first, and will be my only, Osmond reference EVER in this blog . . . .)

So why am I revisiting the outlining question this week? Because I am in the process of finishing the third volume in my upcoming Celtic urban fantasy series (which STILL needs a series name!!) and in the final weeks of writing the book, I have been outlining—perhaps it’s more accurate to say RE-outlining—the last ten chapters or so of the story.

And I’ve realized this is something I do a lot. Yes, I try to outline most books, but I almost never outline all the way to the end of the novel. Why? Because things change along the way. I can set out plot points for the first fifteen or twenty chapters of a book before I begin writing Chapter 1, but I know my story is going to shift along the way. Characters will do things that surprise me, that upset my best-laid plans. It’s inevitable. And, in fact, I welcome those kinds of narrative disruptions. When my characters start surprising me, it means they have become fully realized personalities in my head, which is always a good thing.

So, I might outline twenty chapters initially, but I almost always need to adjust my outlines starting at around chapter ten. And then I need to do it again at around chapter seventeen or eighteen. And then I need to do it yet again for the final five or ten chapters of the book.

Put another way, outlining is not simply a task I complete early on, before I start to write my book, and I never think of my outline as a static document. Rather outlining is a process, something I have to revisit several times along the way in order to keep up with the constant creative evolution of my narrative vision.

Because, like so many writers, I am a hybrid. I plan my stories and I also write organically. I adhere to an overarching concept and I adapt to an ever-changing plot line. I take comfort in having a roadmap for my novel and I draw energy from all the story ideas I discover along the way. As I say, my process changes with each project, but these things remain the same.

I like to say there is no single right way to do any of this. Don’t let anyone tell you that you have to plot or you have to write organically. Find the balance that fits best with your creative style.

And, of course, keep writing.